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Gossipsub scoring improvements (#2391)
* Tweak gossipsub parameters for improved scoring * Modify gossip history * Update settings * Make mesh window constant * Decrease the mesh message deliveries weight * Fmt
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@@ -14,13 +14,15 @@ use sha2::{Digest, Sha256};
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use std::path::PathBuf;
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use std::time::Duration;
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/// The maximum transmit size of gossip messages in bytes.
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pub const GOSSIP_MAX_SIZE: usize = 1_048_576;
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/// This is a constant to be used in discovery. The lower bound of the gossipsub mesh.
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pub const MESH_N_LOW: usize = 6;
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// We treat uncompressed messages as invalid and never use the INVALID_SNAPPY_DOMAIN as in the
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// specification. We leave it here for posterity.
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// const MESSAGE_DOMAIN_INVALID_SNAPPY: [u8; 4] = [0, 0, 0, 0];
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const MESSAGE_DOMAIN_VALID_SNAPPY: [u8; 4] = [1, 0, 0, 0];
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pub const MESH_N_LOW: usize = 6;
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#[derive(Clone, Debug, Serialize, Deserialize)]
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#[serde(default)]
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@@ -138,8 +140,8 @@ impl Default for Config {
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.mesh_n_high(12)
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.gossip_lazy(6)
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.fanout_ttl(Duration::from_secs(60))
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.history_length(6)
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.max_messages_per_rpc(Some(10))
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.history_length(12)
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.max_messages_per_rpc(Some(500)) // Responses to IWANT can be quite large
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.history_gossip(3)
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.validate_messages() // require validation before propagation
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.validation_mode(ValidationMode::Anonymous)
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