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Strip out old code
All of these files have been moved to either: - https://github.com/sigp/lighthouse-beacon - https://github.com/sigp/lighthouse-validator - https://github.com/sigp/lighthouse-common For rationale, see: https://github.com/sigp/lighthouse/issues/197
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@@ -1,5 +0,0 @@
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// The protobuf code-generator is not up-to-date with clippy, therefore we silence some warnings.
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#[allow(renamed_and_removed_lints)]
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pub mod services;
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#[allow(renamed_and_removed_lints)]
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pub mod services_grpc;
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@@ -1,94 +0,0 @@
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// TODO: This setup requires that the BN (beacon node) holds the block in state
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// during the interval between the `GenerateProposalRequest` and the
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// `SubmitProposalRequest`.
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//
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// This is sub-optimal as if a validator client switches BN during this process
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// the block will be lost.
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//
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// This "stateful" method is being used presently because it's easier and
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// requires less maintainence as the `BeaconBlock` definition changes.
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syntax = "proto3";
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package ethereum.beacon.rpc.v1;
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service BeaconBlockService {
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rpc ProduceBeaconBlock(ProduceBeaconBlockRequest) returns (ProduceBeaconBlockResponse);
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rpc PublishBeaconBlock(PublishBeaconBlockRequest) returns (PublishBeaconBlockResponse);
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}
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service ValidatorService {
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// rpc ValidatorAssignment(ValidatorAssignmentRequest) returns (ValidatorAssignmentResponse);
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rpc ProposeBlockSlot(ProposeBlockSlotRequest) returns (ProposeBlockSlotResponse);
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rpc ValidatorIndex(PublicKey) returns (IndexResponse);
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}
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message BeaconBlock {
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uint64 slot = 1;
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bytes block_root = 2;
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bytes randao_reveal = 3;
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bytes signature = 4;
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}
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// Validator requests an unsigned proposal.
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message ProduceBeaconBlockRequest {
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uint64 slot = 1;
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}
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// Beacon node returns an unsigned proposal.
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message ProduceBeaconBlockResponse {
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BeaconBlock block = 1;
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}
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// Validator submits a signed proposal.
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message PublishBeaconBlockRequest {
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BeaconBlock block = 1;
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}
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// Beacon node indicates a sucessfully submitted proposal.
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message PublishBeaconBlockResponse {
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bool success = 1;
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bytes msg = 2;
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}
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// A validators duties for some epoch.
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// TODO: add shard duties.
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message ValidatorAssignment {
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oneof block_production_slot_oneof {
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bool block_production_slot_none = 1;
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uint64 block_production_slot = 2;
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}
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}
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message ValidatorAssignmentRequest {
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uint64 epoch = 1;
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bytes validator_index = 2;
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}
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/*
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* Propose slot
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*/
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message ProposeBlockSlotRequest {
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uint64 epoch = 1;
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uint64 validator_index = 2;
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}
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message ProposeBlockSlotResponse {
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oneof slot_oneof {
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bool none = 1;
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uint64 slot = 2;
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}
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}
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/*
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* Validator Assignment
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*/
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message PublicKey {
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bytes public_key = 1;
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}
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message IndexResponse {
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uint64 index = 1;
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}
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