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More sync updates (#1791)
## Issue Addressed #1614 and a couple of sync-stalling problems, the most important is a cyclic dependency between the sync manager and the peer manager
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@@ -35,8 +35,8 @@ use score::{PeerAction, ScoreState};
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use std::collections::HashMap;
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/// The time in seconds between re-status's peers.
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const STATUS_INTERVAL: u64 = 300;
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/// The time in seconds between PING events. We do not send a ping if the other peer as PING'd us within
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/// this time frame (Seconds)
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/// The time in seconds between PING events. We do not send a ping if the other peer has PING'd us
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/// within this time frame (Seconds)
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const PING_INTERVAL: u64 = 30;
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/// The heartbeat performs regular updates such as updating reputations and performing discovery
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@@ -831,20 +831,16 @@ impl<TSpec: EthSpec> Stream for PeerManager<TSpec> {
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}
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}
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// We don't want to update peers during syncing, since this may result in a new chain being
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// synced which leads to inefficient re-downloads of blocks.
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if !self.network_globals.is_syncing() {
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loop {
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match self.status_peers.poll_next_unpin(cx) {
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Poll::Ready(Some(Ok(peer_id))) => {
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self.status_peers.insert(peer_id.clone());
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self.events.push(PeerManagerEvent::Status(peer_id))
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}
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Poll::Ready(Some(Err(e))) => {
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error!(self.log, "Failed to check for peers to ping"; "error" => e.to_string())
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}
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Poll::Ready(None) | Poll::Pending => break,
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loop {
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match self.status_peers.poll_next_unpin(cx) {
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Poll::Ready(Some(Ok(peer_id))) => {
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self.status_peers.insert(peer_id.clone());
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self.events.push(PeerManagerEvent::Status(peer_id))
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}
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Poll::Ready(Some(Err(e))) => {
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error!(self.log, "Failed to check for peers to ping"; "error" => e.to_string())
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}
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Poll::Ready(None) | Poll::Pending => break,
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}
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}
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