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[Temp Commit] Implements more basic skeleton code.
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@@ -13,14 +13,15 @@ pub use client_types::ClientTypes;
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use exit_future::{Exit, Signal};
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use std::marker::PhantomData;
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//use std::sync::Arc;
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use network::NetworkService;
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use tokio::runtime::TaskExecutor;
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//use network::NetworkService;
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/// Main beacon node client service. This provides the connection and initialisation of the clients
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/// sub-services in multiple threads.
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pub struct Client<T: ClientTypes> {
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config: ClientConfig,
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// beacon_chain: Arc<BeaconChain<T, U, F>>,
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// network: Option<Arc<NetworkService>>,
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network: Option<Arc<NetworkService>>,
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exit: exit_future::Exit,
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exit_signal: Option<Signal>,
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log: slog::Logger,
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@@ -28,6 +29,7 @@ pub struct Client<T: ClientTypes> {
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}
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impl<T: ClientTypes> Client<T> {
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/// Generate an instance of the client. Spawn and link all internal subprocesses.
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pub fn new(
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config: ClientConfig,
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log: slog::Logger,
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@@ -35,16 +37,21 @@ impl<T: ClientTypes> Client<T> {
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) -> error::Result<Self> {
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let (exit_signal, exit) = exit_future::signal();
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// TODO: generate a beacon_chain service.
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// start the network service, libp2p and syncing threads
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// TODO: Add beacon_chain reference to network parameters
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let network_config = config.net_config;
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let network_logger = client.log.new(o!("Service" => "Network"));
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let (network, network_send) = NetworkService::new(network_config, network_logger);
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Ok(Client {
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config,
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exit,
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exit_signal: Some(exit_signal),
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log,
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network: Some(network),
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phantom: PhantomData,
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})
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}
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pub fn logger(&self) -> slog::Logger {
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self.log.clone()
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}
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}
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