Epoch duties update

This commit is contained in:
Age Manning
2019-03-27 19:47:08 +11:00
parent bc8ec51fe5
commit 46181408ba
6 changed files with 152 additions and 124 deletions

View File

@@ -1,7 +1,8 @@
mod epoch_duties;
mod grpc;
#[cfg(test)]
mod test_node;
// TODO: reintroduce tests
//#[cfg(test)]
//mod test_node;
mod traits;
pub use self::epoch_duties::EpochDutiesMap;
@@ -11,9 +12,10 @@ use bls::PublicKey;
use futures::Async;
use slog::{debug, error, info};
use std::sync::Arc;
use types::{Epoch, Slot};
use std::sync::RwLock;
use types::Epoch;
#[derive(Debug, PartialEq, Clone, Copy)]
#[derive(Debug, PartialEq, Clone)]
pub enum UpdateOutcome {
/// The `EpochDuties` were not updated during this poll.
NoChange(Epoch),
@@ -29,8 +31,11 @@ pub enum UpdateOutcome {
#[derive(Debug, PartialEq)]
pub enum Error {
DutiesMapPoisoned,
EpochMapPoisoned,
BeaconNodeError(BeaconNodeError),
UnknownEpoch,
UnknownValidator,
}
/// A polling state machine which ensures the latest `EpochDuties` are obtained from the Beacon
@@ -38,43 +43,37 @@ pub enum Error {
///
/// This keeps track of all validator keys and required voting slots.
pub struct DutiesManager<U: BeaconNode> {
pub duties_map: Arc<EpochDutiesMap>,
pub duties_map: RwLock<EpochDutiesMap>,
/// A list of all public keys known to the validator service.
pub pubkeys: Vec<PublicKey>,
pub slots_per_epoch: u64,
pub beacon_node: Arc<U>,
}
impl<U: BeaconNode> DutiesManager<U> {
/// Check the Beacon Node for `EpochDuties`.
///
/// The present `epoch` will be learned from the supplied `SlotClock`. In production this will
/// be a wall-clock (e.g., system time, remote server time, etc.).
fn update(&self, slot: Slot) -> Result<UpdateOutcome, Error> {
let epoch = slot.epoch(self.slots_per_epoch);
if let Some(duties) = self.beacon_node.request_shuffling(epoch, &self.pubkeys)? {
// If these duties were known, check to see if they're updates or identical.
let result = if let Some(known_duties) = self.duties_map.get(epoch)? {
if known_duties == duties {
Ok(UpdateOutcome::NoChange(epoch))
} else {
Ok(UpdateOutcome::DutiesChanged(epoch, duties))
}
fn update(&self, epoch: Epoch) -> Result<UpdateOutcome, Error> {
let duties = self.beacon_node.request_duties(epoch, &self.pubkeys)?;
// If these duties were known, check to see if they're updates or identical.
let result = if let Some(known_duties) = self.duties_map.read()?.get(&epoch) {
if *known_duties == duties {
return Ok(UpdateOutcome::NoChange(epoch));
} else {
Ok(UpdateOutcome::NewDuties(epoch, duties))
};
self.duties_map.insert(epoch, duties)?;
result
//TODO: Duties could be large here. Remove from display and avoid the clone.
return Ok(UpdateOutcome::DutiesChanged(epoch, duties.clone()));
}
} else {
Ok(UpdateOutcome::UnknownValidatorOrEpoch(epoch))
}
Ok(UpdateOutcome::NewDuties(epoch, duties.clone()))
};
self.duties_map.write()?.insert(epoch, duties);
result
}
/// A future wrapping around `update()`. This will perform logic based upon the update
/// process and complete once the update has completed.
pub fn run_update(&self, slot: Slot, log: slog::Logger) -> Result<Async<()>, ()> {
match self.update(slot) {
pub fn run_update(&self, epoch: Epoch, log: slog::Logger) -> Result<Async<()>, ()> {
match self.update(epoch) {
Err(error) => error!(log, "Epoch duties poll error"; "error" => format!("{:?}", error)),
Ok(UpdateOutcome::NoChange(epoch)) => {
debug!(log, "No change in duties"; "epoch" => epoch)
@@ -93,16 +92,25 @@ impl<U: BeaconNode> DutiesManager<U> {
}
}
//TODO: Use error_chain to handle errors
impl From<BeaconNodeError> for Error {
fn from(e: BeaconNodeError) -> Error {
Error::BeaconNodeError(e)
}
}
//TODO: Use error_chain to handle errors
impl<T> From<std::sync::PoisonError<T>> for Error {
fn from(e: std::sync::PoisonError<T>) -> Error {
Error::DutiesMapPoisoned
}
}
impl From<EpochDutiesMapError> for Error {
fn from(e: EpochDutiesMapError) -> Error {
match e {
EpochDutiesMapError::Poisoned => Error::EpochMapPoisoned,
EpochDutiesMapError::UnknownEpoch => Error::UnknownEpoch,
EpochDutiesMapError::UnknownValidator => Error::UnknownValidator,
}
}
}