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Add caching to state transition
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@@ -24,7 +24,8 @@ pub fn per_slot_processing(state: &mut BeaconState, spec: &ChainSpec) -> Result<
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}
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}
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fn cache_state(state: &mut BeaconState, spec: &ChainSpec) -> Result<(), Error> {
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fn cache_state(state: &mut BeaconState, spec: &ChainSpec) -> Result<(), Error> {
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let previous_slot_state_root = Hash256::from_slice(&state.tree_hash_root()[..]);
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// let previous_slot_state_root = Hash256::from_slice(&state.tree_hash_root()[..]);
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let previous_slot_state_root = state.update_tree_hash_cache()?;
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// Note: increment the state slot here to allow use of our `state_root` and `block_root`
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// Note: increment the state slot here to allow use of our `state_root` and `block_root`
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// getter/setter functions.
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// getter/setter functions.
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