Sync Re-Write (#663)

* Apply clippy lints to beacon node

* Remove unnecessary logging and correct formatting

* Initial bones of load-balanced range-sync

* Port bump meshsup tests

* Further structure and network handling logic added

* Basic structure, ignoring error handling

* Correct max peers delay bug

* Clean up and re-write message processor and sync manager

* Restructure directory, correct type issues

* Fix compiler issues

* Completed first testing of new sync

* Correct merge issues

* Clean up warnings

* Push attestation processed log down to dbg

* Correct math error, downgraded logs

* Add RPC error handling and improved syncing code

* Add libp2p stream error handling and dropping of invalid peers

* Lower logs

* Add discovery tweak

* Correct libp2p service locking

* Handles peer disconnects for sync

* Add logs downgrade discovery log

* Less fork choice (#679)

* Try merge in change to reduce fork choice calls

* Remove fork choice from process block

* Minor log fix

* Check successes > 0

* Fix failing beacon chain tests

* Fix re-org warnings

* Fix mistake in prev commit

* Range sync refactor

- Introduces `ChainCollection`
- Correct Disconnect node handling
- Removes duplicate code

* Various bug fixes

* Remove unnecessary logs

* Maintain syncing state in the transition from finalied to head

* Improved disconnect handling

* Adds forwards block interator

* Notifies lighthouse on stream timeouts

* Apply new gossipsub updates
This commit is contained in:
Age Manning
2019-12-09 18:50:21 +11:00
committed by GitHub
parent 988059bc9c
commit 5853326342
21 changed files with 1805 additions and 838 deletions

View File

@@ -0,0 +1,314 @@
use super::chain::ProcessingResult;
use super::chain_collection::{ChainCollection, SyncState};
use crate::sync::message_processor::PeerSyncInfo;
use crate::sync::network_context::SyncNetworkContext;
use beacon_chain::{BeaconChain, BeaconChainTypes};
use eth2_libp2p::rpc::RequestId;
use eth2_libp2p::PeerId;
use slog::{debug, trace, warn};
use std::collections::HashSet;
use std::sync::Weak;
use types::{BeaconBlock, EthSpec};
//TODO: The code becomes cleaner if finalized_chains and head_chains were merged into a single
// object. This will prevent code duplication. Rather than keeping the current syncing
// finalized chain in index 0, it should be stored in this object under an option. Then lookups can
// occur over the single object containing both finalized and head chains, which would then
// behave similarly.
pub struct RangeSync<T: BeaconChainTypes> {
/// The beacon chain for processing
beacon_chain: Weak<BeaconChain<T>>,
chains: ChainCollection<T>,
/// Known peers to the RangeSync, that need to be re-status'd once finalized chains are
/// completed.
awaiting_head_peers: HashSet<PeerId>,
log: slog::Logger,
}
impl<T: BeaconChainTypes> RangeSync<T> {
pub fn new(beacon_chain: Weak<BeaconChain<T>>, log: slog::Logger) -> Self {
RangeSync {
beacon_chain,
chains: ChainCollection::new(),
awaiting_head_peers: HashSet::new(),
log,
}
}
// Notify the collection that a fully synced peer was found. This allows updating the state
// if we were awaiting a head state.
pub fn fully_synced_peer_found(&mut self) {
self.chains.fully_synced_peer_found()
}
pub fn add_peer(
&mut self,
network: &mut SyncNetworkContext,
peer_id: PeerId,
remote: PeerSyncInfo,
) {
// evaluate which chain to sync from
// determine if we need to run a sync to the nearest finalized state or simply sync to
// its current head
let local_info = match self.beacon_chain.upgrade() {
Some(chain) => PeerSyncInfo::from(&chain),
None => {
warn!(self.log,
"Beacon chain dropped. Peer not considered for sync";
"peer_id" => format!("{:?}", peer_id));
return;
}
};
// convenience variables
let remote_finalized_slot = remote
.finalized_epoch
.start_slot(T::EthSpec::slots_per_epoch());
let local_finalized_slot = local_info
.finalized_epoch
.start_slot(T::EthSpec::slots_per_epoch());
// firstly, remove any out-of-date chains
self.chains.purge_finalized(local_finalized_slot);
self.chains.purge_head(local_info.head_slot);
// remove peer from any chains
self.remove_peer(network, &peer_id);
if remote_finalized_slot > local_info.head_slot {
debug!(self.log, "Finalization sync peer joined"; "peer_id" => format!("{:?}", peer_id));
// Finalized chain search
// Note: We keep current head chains. These can continue syncing whilst we complete
// this new finalized chain.
// If a finalized chain already exists that matches, add this peer to the chain's peer
// pool.
if let Some(chain) = self
.chains
.get_finalized_mut(remote.finalized_root, remote_finalized_slot)
{
debug!(self.log, "Finalized chain exists, adding peer"; "peer_id" => format!("{:?}", peer_id), "target_root" => format!("{}", chain.target_head_root), "end_slot" => chain.target_head_slot, "start_slot"=> chain.start_slot);
// add the peer to the chain's peer pool
chain.peer_pool.insert(peer_id.clone());
chain.peer_added(network, peer_id, &self.log);
// check if the new peer's addition will favour a new syncing chain.
self.chains
.update_finalized(self.beacon_chain.clone(), network, &self.log);
} else {
// there is no finalized chain that matches this peer's last finalized target
// create a new finalized chain
debug!(self.log, "New finalized chain added to sync"; "peer_id" => format!("{:?}", peer_id), "start_slot" => local_finalized_slot.as_u64(), "end_slot" => remote_finalized_slot.as_u64(), "finalized_root" => format!("{}", remote.finalized_root));
self.chains.new_finalized_chain(
local_finalized_slot,
remote.finalized_root,
remote_finalized_slot,
peer_id,
);
self.chains
.update_finalized(self.beacon_chain.clone(), network, &self.log);
}
} else {
if self.chains.is_finalizing_sync() {
// If there are finalized chains to sync, finish these first, before syncing head
// chains. This allows us to re-sync all known peers
trace!(self.log, "Waiting for finalized sync to complete"; "peer_id" => format!("{:?}", peer_id));
return;
}
// The new peer has the same finalized (earlier filters should prevent a peer with an
// earlier finalized chain from reaching here).
debug!(self.log, "New peer added for recent head sync"; "peer_id" => format!("{:?}", peer_id));
// search if there is a matching head chain, then add the peer to the chain
if let Some(chain) = self.chains.get_head_mut(remote.head_root, remote.head_slot) {
debug!(self.log, "Adding peer to the existing head chain peer pool"; "head_root" => format!("{}",remote.head_root), "head_slot" => remote.head_slot, "peer_id" => format!("{:?}", peer_id));
// add the peer to the head's pool
chain.peer_pool.insert(peer_id.clone());
chain.peer_added(network, peer_id.clone(), &self.log);
} else {
// There are no other head chains that match this peer's status, create a new one, and
let start_slot = std::cmp::min(local_info.head_slot, remote_finalized_slot);
debug!(self.log, "Creating a new syncing head chain"; "head_root" => format!("{}",remote.head_root), "start_slot" => start_slot, "head_slot" => remote.head_slot, "peer_id" => format!("{:?}", peer_id));
self.chains.new_head_chain(
network,
start_slot,
remote.head_root,
remote.head_slot,
peer_id,
&self.log,
);
}
self.chains
.update_finalized(self.beacon_chain.clone(), network, &self.log);
}
}
pub fn blocks_by_range_response(
&mut self,
network: &mut SyncNetworkContext,
peer_id: PeerId,
request_id: RequestId,
beacon_block: Option<BeaconBlock<T::EthSpec>>,
) {
// Find the request. Most likely the first finalized chain (the syncing chain). If there
// are no finalized chains, then it will be a head chain. At most, there should only be
// `connected_peers` number of head chains, which should be relatively small and this
// lookup should not be very expensive. However, we could add an extra index that maps the
// request id to index of the vector to avoid O(N) searches and O(N) hash lookups.
// Note to future sync-rewriter/profiler: Michael approves of these O(N) searches.
let chain_ref = &self.beacon_chain;
let log_ref = &self.log;
match self.chains.finalized_request(|chain| {
chain.on_block_response(chain_ref, network, request_id, &beacon_block, log_ref)
}) {
Some((_, ProcessingResult::KeepChain)) => {} // blocks added to the chain
Some((index, ProcessingResult::RemoveChain)) => {
let chain = self.chains.remove_finalized_chain(index);
debug!(self.log, "Finalized chain removed"; "start_slot" => chain.start_slot.as_u64(), "end_slot" => chain.target_head_slot.as_u64());
// the chain is complete, re-status it's peers
chain.status_peers(self.beacon_chain.clone(), network);
// update the state of the collection
self.chains
.update_finalized(self.beacon_chain.clone(), network, &self.log);
// set the state to a head sync, to inform the manager that we are awaiting a
// head chain.
self.chains.set_head_sync();
// if there are no more finalized chains, re-status all known peers awaiting a head
// sync
match self.chains.sync_state() {
SyncState::Idle | SyncState::Head => {
for peer_id in self.awaiting_head_peers.iter() {
network.status_peer(self.beacon_chain.clone(), peer_id.clone());
}
}
SyncState::Finalized => {} // Have more finalized chains to complete
}
}
None => {
// The request was not in any finalized chain, search head chains
match self.chains.head_request(|chain| {
chain.on_block_response(&chain_ref, network, request_id, &beacon_block, log_ref)
}) {
Some((index, ProcessingResult::RemoveChain)) => {
let chain = self.chains.remove_head_chain(index);
debug!(self.log, "Head chain completed"; "start_slot" => chain.start_slot.as_u64(), "end_slot" => chain.target_head_slot.as_u64());
// the chain is complete, re-status it's peers and remove it
chain.status_peers(self.beacon_chain.clone(), network);
// update the state of the collection
self.chains
.update_finalized(self.beacon_chain.clone(), network, &self.log);
}
Some(_) => {}
None => {
// The request didn't exist in any `SyncingChain`. Could have been an old request. Log
// and ignore
debug!(self.log, "Range response without matching request"; "peer" => format!("{:?}", peer_id), "request_id" => request_id);
}
}
}
}
}
pub fn is_syncing(&self) -> bool {
match self.chains.sync_state() {
SyncState::Finalized => true,
SyncState::Head => true,
SyncState::Idle => false,
}
}
pub fn peer_disconnect(&mut self, network: &mut SyncNetworkContext, peer_id: &PeerId) {
// if the peer is in the awaiting head mapping, remove it
self.awaiting_head_peers.remove(&peer_id);
// remove the peer from any peer pool
self.remove_peer(network, peer_id);
// update the state of the collection
self.chains
.update_finalized(self.beacon_chain.clone(), network, &self.log);
}
/// When a peer gets removed, both the head and finalized chains need to be searched to check which pool the peer is in. The chain may also have a batch or batches awaiting
/// for this peer. If so we mark the batch as failed. The batch may then hit it's maximum
/// retries. In this case, we need to remove the chain and re-status all the peers.
fn remove_peer(&mut self, network: &mut SyncNetworkContext, peer_id: &PeerId) {
match self.chains.head_finalized_request(|chain| {
if chain.peer_pool.remove(&peer_id) {
// this chain contained the peer
let pending_batches_requests = chain
.pending_batches
.iter()
.filter(|(_, batch)| batch.current_peer == *peer_id)
.map(|(id, _)| id)
.cloned()
.collect::<Vec<_>>();
for request_id in pending_batches_requests {
if let Some(batch) = chain.pending_batches.remove(&request_id) {
if let ProcessingResult::RemoveChain = chain.failed_batch(network, batch) {
// a single batch failed, remove the chain
return Some(ProcessingResult::RemoveChain);
}
}
}
// peer removed from chain, no batch failed
Some(ProcessingResult::KeepChain)
} else {
None
}
}) {
Some((index, ProcessingResult::RemoveChain)) => {
// the chain needed to be removed
let chain = self.chains.remove_chain(index);
debug!(self.log, "Chain was removed due batch failing"; "start_slot" => chain.start_slot.as_u64(), "end_slot" => chain.target_head_slot.as_u64());
// the chain has been removed, re-status it's peers
chain.status_peers(self.beacon_chain.clone(), network);
// update the state of the collection
self.chains
.update_finalized(self.beacon_chain.clone(), network, &self.log);
}
_ => {} // chain didn't need to be removed, ignore
}
// remove any chains that no longer have any peers
}
// An RPC Error occurred, if it's a pending batch, re-request it if possible, if there have
// been too many attempts, remove the chain
pub fn inject_error(
&mut self,
network: &mut SyncNetworkContext,
peer_id: PeerId,
request_id: RequestId,
) {
// check that this request is pending
let log_ref = &self.log;
match self.chains.head_finalized_request(|chain| {
chain.inject_error(network, &peer_id, &request_id, log_ref)
}) {
Some((_, ProcessingResult::KeepChain)) => {} // error handled chain persists
Some((index, ProcessingResult::RemoveChain)) => {
let chain = self.chains.remove_chain(index);
debug!(self.log, "Chain was removed due to error"; "start_slot" => chain.start_slot.as_u64(), "end_slot" => chain.target_head_slot.as_u64());
// the chain has failed, re-status it's peers
chain.status_peers(self.beacon_chain.clone(), network);
// update the state of the collection
self.chains
.update_finalized(self.beacon_chain.clone(), network, &self.log);
}
None => {} // request wasn't in the finalized chains, check the head chains
}
}
}