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Maintain trusted peers (#4159)
## Issue Addressed #4150 ## Proposed Changes Maintain trusted peers in the pruning logic. ~~In principle the changes here are not necessary as a trusted peer has a max score (100) and all other peers can have at most 0 (because we don't implement positive scores). This means that we should never prune trusted peers unless we have more trusted peers than the target peer count.~~ This change shifts this logic to explicitly never prune trusted peers which I expect is the intuitive behaviour. ~~I suspect the issue in #4150 arises when a trusted peer disconnects from us for one reason or another and then we remove that peer from our peerdb as it becomes stale. When it re-connects at some large time later, it is no longer a trusted peer.~~ Currently we do disconnect trusted peers, and this PR corrects this to maintain trusted peers in the pruning logic. As suggested in #4150 we maintain trusted peers in the db and thus we remember them even if they disconnect from us.
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@@ -1044,6 +1044,9 @@ pub fn set_network_config(
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.map_err(|_| format!("Invalid trusted peer id: {}", peer_id))
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})
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.collect::<Result<Vec<PeerIdSerialized>, _>>()?;
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if config.trusted_peers.len() >= config.target_peers {
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slog::warn!(log, "More trusted peers than the target peer limit. This will prevent efficient peer selection criteria."; "target_peers" => config.target_peers, "trusted_peers" => config.trusted_peers.len());
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}
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}
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if let Some(enr_udp_port_str) = cli_args.value_of("enr-udp-port") {
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