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Fix hot state disk leak (#5768)
* Fix hot state leak * Don't delete the genesis state when split is 0x0!
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@@ -2485,6 +2485,57 @@ impl<E: EthSpec, Hot: ItemStore<E>, Cold: ItemStore<E>> HotColdDB<E, Hot, Cold>
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Ok(())
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}
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/// Prune states from the hot database which are prior to the split.
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///
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/// This routine is important for cleaning up advanced states which are stored in the database
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/// with a temporary flag.
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pub fn prune_old_hot_states(&self) -> Result<(), Error> {
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let split = self.get_split_info();
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debug!(
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self.log,
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"Database state pruning started";
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"split_slot" => split.slot,
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);
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let mut state_delete_batch = vec![];
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for res in self
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.hot_db
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.iter_column::<Hash256>(DBColumn::BeaconStateSummary)
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{
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let (state_root, summary_bytes) = res?;
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let summary = HotStateSummary::from_ssz_bytes(&summary_bytes)?;
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if summary.slot <= split.slot {
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let old = summary.slot < split.slot;
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let non_canonical = summary.slot == split.slot
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&& state_root != split.state_root
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&& !split.state_root.is_zero();
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if old || non_canonical {
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let reason = if old {
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"old dangling state"
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} else {
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"non-canonical"
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};
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debug!(
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self.log,
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"Deleting state";
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"state_root" => ?state_root,
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"slot" => summary.slot,
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"reason" => reason,
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);
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state_delete_batch.push(StoreOp::DeleteState(state_root, Some(summary.slot)));
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}
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}
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}
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let num_deleted_states = state_delete_batch.len();
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self.do_atomically_with_block_and_blobs_cache(state_delete_batch)?;
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debug!(
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self.log,
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"Database state pruning complete";
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"num_deleted_states" => num_deleted_states,
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);
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Ok(())
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}
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}
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/// Advance the split point of the store, moving new finalized states to the freezer.
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