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https://github.com/sigp/lighthouse.git
synced 2026-03-17 03:42:46 +00:00
Clean out old comments
This commit is contained in:
@@ -14,19 +14,6 @@ pub struct ProtoNode {
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best_descendant: Option<usize>,
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}
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impl ProtoNode {
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/// Returns `true` if some node is "better" than the other, according to either weight or root.
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///
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/// If `self == other`, then `true` is returned.
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pub fn is_better_than(&self, other: &Self) -> bool {
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if self.weight == other.weight {
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self.root >= other.root
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} else {
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self.weight >= other.weight
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}
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}
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}
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#[derive(PartialEq)]
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pub struct ProtoArray {
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/// Do not attempt to prune the tree unless it has at least this many nodes. Small prunes
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@@ -131,84 +118,6 @@ impl ProtoArray {
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*parent_delta += node_delta;
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self.maybe_update_best_child_and_descendant(parent_index, node_index)?;
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/*
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let is_viable_for_head = self
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.nodes
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.get(node_index)
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.map(|node| self.node_is_viable_for_head(node))
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.ok_or_else(|| Error::InvalidNodeIndex(parent_index))?;
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// If the given node is _not viable_ for the head and we are required to check
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// for FFG changes, then remove the child if it is currently the parents
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// best-child.
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if !is_viable_for_head {
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if self.ffg_update_required {
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let parent_best_child = self
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.nodes
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.get(parent_index)
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.ok_or_else(|| Error::InvalidParentIndex(parent_index))?
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.best_child;
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if parent_best_child == Some(node_index) {
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let parent_node = self
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.nodes
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.get_mut(parent_index)
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.ok_or_else(|| Error::InvalidParentIndex(parent_index))?;
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parent_node.best_child = None;
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parent_node.best_descendant = None;
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}
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}
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continue;
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}
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// If the parent has a best-child, see if the current node is better. If it doesn't
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// have a best child, set it to ours.
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//
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// Note: this code only runs if the node is viable for the head due to `continue`
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// call in previous statement.
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if let Some(parent_best_child_index) = self
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.nodes
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.get(parent_index)
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.ok_or_else(|| Error::InvalidParentIndex(parent_index))?
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.best_child
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{
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// Here we set the best child to `node_index` when that is already the case.
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// This has the effect of ensuring the `best_descendant` is updated.
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if parent_best_child_index == node_index {
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self.set_best_child(parent_index, node_index)?;
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continue;
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}
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let parent_best_child = self
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.nodes
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.get(parent_best_child_index)
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.ok_or_else(|| Error::InvalidBestChildIndex(parent_best_child_index))?;
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let node_is_better_than_current_best_child = self
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.nodes
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.get(node_index)
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.ok_or_else(|| Error::InvalidNodeIndex(node_index))?
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.is_better_than(parent_best_child);
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let current_best_child_is_viable =
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self.node_is_viable_for_head(parent_best_child);
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// There are two conditions for replacing a best child:
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//
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// - The node is better than the present best-child.
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// - The present best-child in no longer viable (viz., it has been filtered out).
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if node_is_better_than_current_best_child || !current_best_child_is_viable {
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self.set_best_child(parent_index, node_index)?;
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}
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} else {
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// If the best child is `None`, simply set it to the current node (noting that
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// this code only runs if the current node is viable for the head).
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self.set_best_child(parent_index, node_index)?;
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};
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*/
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}
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}
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@@ -246,32 +155,6 @@ impl ProtoArray {
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self.maybe_update_best_child_and_descendant(parent_index, node_index)?;
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}
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/*
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// If the blocks justified and finalized epochs match our values, then try and see if it
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// becomes the best child.
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if self.node_is_viable_for_head(&node) {
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if let Some(parent_index) = node.parent {
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let parent = self
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.nodes
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.get(parent_index)
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.ok_or_else(|| Error::InvalidParentIndex(parent_index))?;
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if let Some(parent_best_child_index) = parent.best_child {
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let parent_best_child = self
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.nodes
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.get(parent_best_child_index)
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.ok_or_else(|| Error::InvalidBestChildIndex(parent_best_child_index))?;
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if node.is_better_than(parent_best_child) {
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self.set_best_child(parent_index, node_index)?;
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}
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} else {
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self.set_best_child(parent_index, node_index)?;
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};
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}
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}
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*/
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Ok(())
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}
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@@ -341,7 +224,10 @@ impl ProtoArray {
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if finalized_epoch < self.finalized_epoch {
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// It's illegal to swap to an earlier finalized root (this is assumed to be reverting a
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// finalized block).
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return Err(Error::RevertedFinalizedEpoch);
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return Err(Error::RevertedFinalizedEpoch {
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current_finalized_epoch: self.finalized_epoch,
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new_finalized_epoch: finalized_epoch,
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});
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} else if finalized_epoch != self.finalized_epoch {
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self.finalized_epoch = finalized_epoch;
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self.ffg_update_required = true;
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@@ -428,66 +314,47 @@ impl ProtoArray {
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let no_change = (parent.best_child, parent.best_descendant);
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let (new_best_child, new_best_descendant) =
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match (parent.best_child, parent.best_descendant) {
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(None, None) => {
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if child_leads_to_viable_head {
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if let Some(best_child_index) = parent.best_child {
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if best_child_index == child_index && !child_leads_to_viable_head {
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change_to_none
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} else if best_child_index == child_index {
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change_to_child
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} else {
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let best_child = self
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.nodes
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.get(best_child_index)
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.ok_or_else(|| Error::InvalidBestDescendant(best_child_index))?;
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let child_leads_to_viable_head = self.node_leads_to_viable_head(&child)?;
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let best_child_leads_to_viable_head =
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self.node_leads_to_viable_head(&best_child)?;
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if child_leads_to_viable_head && !best_child_leads_to_viable_head {
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change_to_child
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} else {
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} else if !child_leads_to_viable_head && best_child_leads_to_viable_head {
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no_change
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}
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}
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(Some(best_child_index), Some(best_descendant_index)) => {
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if best_child_index == child_index && !child_leads_to_viable_head {
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change_to_none
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} else if best_child_index == child_index {
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change_to_child
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} else {
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let best_child = self
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.nodes
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.get(best_child_index)
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.ok_or_else(|| Error::InvalidBestDescendant(best_child_index))?;
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/*
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let best_descendant = self
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.nodes
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.get(best_descendant_index)
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.ok_or_else(|| Error::InvalidBestDescendant(best_descendant_index))?;
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*/
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let child_leads_to_viable_head = self.node_leads_to_viable_head(&child)?;
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let best_child_leads_to_viable_head =
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self.node_leads_to_viable_head(&best_child)?;
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if child_leads_to_viable_head && !best_child_leads_to_viable_head {
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} else if child.weight == best_child.weight {
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if child.root >= best_child.root {
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change_to_child
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} else if !child_leads_to_viable_head && best_child_leads_to_viable_head {
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no_change
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} else if child.weight == best_child.weight {
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if child.root >= best_child.root {
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change_to_child
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} else {
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no_change
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}
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} else {
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if child.weight >= best_child.weight {
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change_to_child
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} else {
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no_change
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}
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no_change
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}
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} else {
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if child.weight >= best_child.weight {
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change_to_child
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} else {
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no_change
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}
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}
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}
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_ => return Err(Error::BestDescendantWithoutBestChild),
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} else {
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if child_leads_to_viable_head {
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change_to_child
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} else {
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no_change
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}
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};
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/*
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dbg!((
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child_index,
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parent_index,
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new_best_child,
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new_best_descendant
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));
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*/
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let parent = self
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.nodes
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.get_mut(parent_index)
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@@ -495,78 +362,6 @@ impl ProtoArray {
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parent.best_child = new_best_child;
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parent.best_descendant = new_best_descendant;
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/*
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let new_best_descendant = if let Some(parent_best_descendant_index) = parent.best_descendant
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{
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if parent_best_descendant_index == child_index && !child_leads_to_viable_head {
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None
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} else if parent_best_descendant_index != child_index {
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let parent_best_descendant = self
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.nodes
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.get(parent_best_descendant_index)
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.ok_or_else(|| Error::InvalidBestDescendant(parent_best_descendant_index))?;
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let child_leads_to_viable_head = self.node_leads_to_viable_head(&child)?;
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let parent_best_descendant_leads_to_viable_head =
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self.node_leads_to_viable_head(&parent_best_descendant)?;
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if child_leads_to_viable_head && !parent_best_descendant_leads_to_viable_head {
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Some(child_index)
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} else if !child_leads_to_viable_head && parent_best_descendant_leads_to_viable_head
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{
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Some(parent_best_descendant_index)
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} else if child.weight == parent_best_descendant.weight {
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if child.root >= parent_best_descendant.root {
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Some(child_index)
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} else {
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Some(parent_best_descendant_index)
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}
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} else {
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if child.weight >= parent_best_descendant.weight {
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Some(child_index)
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} else {
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Some(parent_best_descendant_index)
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}
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}
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} else {
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Some(child_index)
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}
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} else {
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if child_leads_to_viable_head {
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// If the parent does not have a best-descendant and the child is viable, then it's
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// the best by default.
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Some(child_index)
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} else {
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// If the parent does not have a best-descendant but the child is not viable, then
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// leave the parent with no best-descendant.
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None
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}
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};
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let parent = self
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.nodes
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.get_mut(parent_index)
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.ok_or_else(|| Error::InvalidNodeIndex(parent_index))?;
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dbg!(new_best_descendant);
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match new_best_descendant {
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None => {
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parent.best_child = None;
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parent.best_descendant = None;
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}
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Some(index) if index == child_index => {
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parent.best_child = Some(child_index);
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parent.best_descendant = match child_best_descendant {
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Some(index) => Some(index),
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None => Some(child_index),
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};
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}
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_ => {}
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}
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*/
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Ok(())
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}
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@@ -586,30 +381,6 @@ impl ProtoArray {
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Ok(best_descendant_is_viable_for_head || self.node_is_viable_for_head(node))
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}
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/// Sets the node at `parent_index` to have a best-child pointing to `child_index`. Also
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/// updates the best-descendant.
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fn set_best_child(&mut self, parent_index: usize, child_index: usize) -> Result<(), Error> {
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let child_best_descendant = self
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.nodes
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.get(child_index)
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.ok_or_else(|| Error::InvalidNodeIndex(child_index))?
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.best_descendant;
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let parent_node = self
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.nodes
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.get_mut(parent_index)
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.ok_or_else(|| Error::InvalidParentIndex(parent_index))?;
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parent_node.best_child = Some(child_index);
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parent_node.best_descendant = if let Some(best_descendant) = child_best_descendant {
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Some(best_descendant)
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} else {
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Some(child_index)
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};
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Ok(())
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}
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/// This is the equivalent to the `filter_block_tree` function in the eth2 spec:
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///
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/// https://github.com/ethereum/eth2.0-specs/blob/v0.10.0/specs/phase0/fork-choice.md#filter_block_tree
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