Clean out old comments

This commit is contained in:
Paul Hauner
2020-01-15 15:05:20 +11:00
parent 6f51db34e9
commit 90b57829b3
2 changed files with 40 additions and 267 deletions

View File

@@ -14,19 +14,6 @@ pub struct ProtoNode {
best_descendant: Option<usize>,
}
impl ProtoNode {
/// Returns `true` if some node is "better" than the other, according to either weight or root.
///
/// If `self == other`, then `true` is returned.
pub fn is_better_than(&self, other: &Self) -> bool {
if self.weight == other.weight {
self.root >= other.root
} else {
self.weight >= other.weight
}
}
}
#[derive(PartialEq)]
pub struct ProtoArray {
/// Do not attempt to prune the tree unless it has at least this many nodes. Small prunes
@@ -131,84 +118,6 @@ impl ProtoArray {
*parent_delta += node_delta;
self.maybe_update_best_child_and_descendant(parent_index, node_index)?;
/*
let is_viable_for_head = self
.nodes
.get(node_index)
.map(|node| self.node_is_viable_for_head(node))
.ok_or_else(|| Error::InvalidNodeIndex(parent_index))?;
// If the given node is _not viable_ for the head and we are required to check
// for FFG changes, then remove the child if it is currently the parents
// best-child.
if !is_viable_for_head {
if self.ffg_update_required {
let parent_best_child = self
.nodes
.get(parent_index)
.ok_or_else(|| Error::InvalidParentIndex(parent_index))?
.best_child;
if parent_best_child == Some(node_index) {
let parent_node = self
.nodes
.get_mut(parent_index)
.ok_or_else(|| Error::InvalidParentIndex(parent_index))?;
parent_node.best_child = None;
parent_node.best_descendant = None;
}
}
continue;
}
// If the parent has a best-child, see if the current node is better. If it doesn't
// have a best child, set it to ours.
//
// Note: this code only runs if the node is viable for the head due to `continue`
// call in previous statement.
if let Some(parent_best_child_index) = self
.nodes
.get(parent_index)
.ok_or_else(|| Error::InvalidParentIndex(parent_index))?
.best_child
{
// Here we set the best child to `node_index` when that is already the case.
// This has the effect of ensuring the `best_descendant` is updated.
if parent_best_child_index == node_index {
self.set_best_child(parent_index, node_index)?;
continue;
}
let parent_best_child = self
.nodes
.get(parent_best_child_index)
.ok_or_else(|| Error::InvalidBestChildIndex(parent_best_child_index))?;
let node_is_better_than_current_best_child = self
.nodes
.get(node_index)
.ok_or_else(|| Error::InvalidNodeIndex(node_index))?
.is_better_than(parent_best_child);
let current_best_child_is_viable =
self.node_is_viable_for_head(parent_best_child);
// There are two conditions for replacing a best child:
//
// - The node is better than the present best-child.
// - The present best-child in no longer viable (viz., it has been filtered out).
if node_is_better_than_current_best_child || !current_best_child_is_viable {
self.set_best_child(parent_index, node_index)?;
}
} else {
// If the best child is `None`, simply set it to the current node (noting that
// this code only runs if the current node is viable for the head).
self.set_best_child(parent_index, node_index)?;
};
*/
}
}
@@ -246,32 +155,6 @@ impl ProtoArray {
self.maybe_update_best_child_and_descendant(parent_index, node_index)?;
}
/*
// If the blocks justified and finalized epochs match our values, then try and see if it
// becomes the best child.
if self.node_is_viable_for_head(&node) {
if let Some(parent_index) = node.parent {
let parent = self
.nodes
.get(parent_index)
.ok_or_else(|| Error::InvalidParentIndex(parent_index))?;
if let Some(parent_best_child_index) = parent.best_child {
let parent_best_child = self
.nodes
.get(parent_best_child_index)
.ok_or_else(|| Error::InvalidBestChildIndex(parent_best_child_index))?;
if node.is_better_than(parent_best_child) {
self.set_best_child(parent_index, node_index)?;
}
} else {
self.set_best_child(parent_index, node_index)?;
};
}
}
*/
Ok(())
}
@@ -341,7 +224,10 @@ impl ProtoArray {
if finalized_epoch < self.finalized_epoch {
// It's illegal to swap to an earlier finalized root (this is assumed to be reverting a
// finalized block).
return Err(Error::RevertedFinalizedEpoch);
return Err(Error::RevertedFinalizedEpoch {
current_finalized_epoch: self.finalized_epoch,
new_finalized_epoch: finalized_epoch,
});
} else if finalized_epoch != self.finalized_epoch {
self.finalized_epoch = finalized_epoch;
self.ffg_update_required = true;
@@ -428,66 +314,47 @@ impl ProtoArray {
let no_change = (parent.best_child, parent.best_descendant);
let (new_best_child, new_best_descendant) =
match (parent.best_child, parent.best_descendant) {
(None, None) => {
if child_leads_to_viable_head {
if let Some(best_child_index) = parent.best_child {
if best_child_index == child_index && !child_leads_to_viable_head {
change_to_none
} else if best_child_index == child_index {
change_to_child
} else {
let best_child = self
.nodes
.get(best_child_index)
.ok_or_else(|| Error::InvalidBestDescendant(best_child_index))?;
let child_leads_to_viable_head = self.node_leads_to_viable_head(&child)?;
let best_child_leads_to_viable_head =
self.node_leads_to_viable_head(&best_child)?;
if child_leads_to_viable_head && !best_child_leads_to_viable_head {
change_to_child
} else {
} else if !child_leads_to_viable_head && best_child_leads_to_viable_head {
no_change
}
}
(Some(best_child_index), Some(best_descendant_index)) => {
if best_child_index == child_index && !child_leads_to_viable_head {
change_to_none
} else if best_child_index == child_index {
change_to_child
} else {
let best_child = self
.nodes
.get(best_child_index)
.ok_or_else(|| Error::InvalidBestDescendant(best_child_index))?;
/*
let best_descendant = self
.nodes
.get(best_descendant_index)
.ok_or_else(|| Error::InvalidBestDescendant(best_descendant_index))?;
*/
let child_leads_to_viable_head = self.node_leads_to_viable_head(&child)?;
let best_child_leads_to_viable_head =
self.node_leads_to_viable_head(&best_child)?;
if child_leads_to_viable_head && !best_child_leads_to_viable_head {
} else if child.weight == best_child.weight {
if child.root >= best_child.root {
change_to_child
} else if !child_leads_to_viable_head && best_child_leads_to_viable_head {
no_change
} else if child.weight == best_child.weight {
if child.root >= best_child.root {
change_to_child
} else {
no_change
}
} else {
if child.weight >= best_child.weight {
change_to_child
} else {
no_change
}
no_change
}
} else {
if child.weight >= best_child.weight {
change_to_child
} else {
no_change
}
}
}
_ => return Err(Error::BestDescendantWithoutBestChild),
} else {
if child_leads_to_viable_head {
change_to_child
} else {
no_change
}
};
/*
dbg!((
child_index,
parent_index,
new_best_child,
new_best_descendant
));
*/
let parent = self
.nodes
.get_mut(parent_index)
@@ -495,78 +362,6 @@ impl ProtoArray {
parent.best_child = new_best_child;
parent.best_descendant = new_best_descendant;
/*
let new_best_descendant = if let Some(parent_best_descendant_index) = parent.best_descendant
{
if parent_best_descendant_index == child_index && !child_leads_to_viable_head {
None
} else if parent_best_descendant_index != child_index {
let parent_best_descendant = self
.nodes
.get(parent_best_descendant_index)
.ok_or_else(|| Error::InvalidBestDescendant(parent_best_descendant_index))?;
let child_leads_to_viable_head = self.node_leads_to_viable_head(&child)?;
let parent_best_descendant_leads_to_viable_head =
self.node_leads_to_viable_head(&parent_best_descendant)?;
if child_leads_to_viable_head && !parent_best_descendant_leads_to_viable_head {
Some(child_index)
} else if !child_leads_to_viable_head && parent_best_descendant_leads_to_viable_head
{
Some(parent_best_descendant_index)
} else if child.weight == parent_best_descendant.weight {
if child.root >= parent_best_descendant.root {
Some(child_index)
} else {
Some(parent_best_descendant_index)
}
} else {
if child.weight >= parent_best_descendant.weight {
Some(child_index)
} else {
Some(parent_best_descendant_index)
}
}
} else {
Some(child_index)
}
} else {
if child_leads_to_viable_head {
// If the parent does not have a best-descendant and the child is viable, then it's
// the best by default.
Some(child_index)
} else {
// If the parent does not have a best-descendant but the child is not viable, then
// leave the parent with no best-descendant.
None
}
};
let parent = self
.nodes
.get_mut(parent_index)
.ok_or_else(|| Error::InvalidNodeIndex(parent_index))?;
dbg!(new_best_descendant);
match new_best_descendant {
None => {
parent.best_child = None;
parent.best_descendant = None;
}
Some(index) if index == child_index => {
parent.best_child = Some(child_index);
parent.best_descendant = match child_best_descendant {
Some(index) => Some(index),
None => Some(child_index),
};
}
_ => {}
}
*/
Ok(())
}
@@ -586,30 +381,6 @@ impl ProtoArray {
Ok(best_descendant_is_viable_for_head || self.node_is_viable_for_head(node))
}
/// Sets the node at `parent_index` to have a best-child pointing to `child_index`. Also
/// updates the best-descendant.
fn set_best_child(&mut self, parent_index: usize, child_index: usize) -> Result<(), Error> {
let child_best_descendant = self
.nodes
.get(child_index)
.ok_or_else(|| Error::InvalidNodeIndex(child_index))?
.best_descendant;
let parent_node = self
.nodes
.get_mut(parent_index)
.ok_or_else(|| Error::InvalidParentIndex(parent_index))?;
parent_node.best_child = Some(child_index);
parent_node.best_descendant = if let Some(best_descendant) = child_best_descendant {
Some(best_descendant)
} else {
Some(child_index)
};
Ok(())
}
/// This is the equivalent to the `filter_block_tree` function in the eth2 spec:
///
/// https://github.com/ethereum/eth2.0-specs/blob/v0.10.0/specs/phase0/fork-choice.md#filter_block_tree