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Add configurable block replayer (#2863)
## Issue Addressed Successor to #2431 ## Proposed Changes * Add a `BlockReplayer` struct to abstract over the intricacies of calling `per_slot_processing` and `per_block_processing` while avoiding unnecessary tree hashing. * Add a variant of the forwards state root iterator that does not require an `end_state`. * Use the `BlockReplayer` when reconstructing states in the database. Use the efficient forwards iterator for frozen states. * Refactor the iterators to remove `Arc<HotColdDB>` (this seems to be neater than making _everything_ an `Arc<HotColdDB>` as I did in #2431). Supplying the state roots allow us to avoid building a tree hash cache at all when reconstructing historic states, which saves around 1 second flat (regardless of `slots-per-restore-point`). This is a small percentage of worst-case state load times with 200K validators and SPRP=2048 (~15s vs ~16s) but a significant speed-up for more frequent restore points: state loads with SPRP=32 should be now consistently <500ms instead of 1.5s (a ~3x speedup). ## Additional Info Required by https://github.com/sigp/lighthouse/pull/2628
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@@ -2,6 +2,7 @@ use crate::chunked_vector::ChunkError;
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use crate::config::StoreConfigError;
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use crate::hot_cold_store::HotColdDBError;
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use ssz::DecodeError;
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use state_processing::BlockReplayError;
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use types::{BeaconStateError, Hash256, Slot};
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pub type Result<T> = std::result::Result<T, Error>;
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@@ -39,6 +40,7 @@ pub enum Error {
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expected: Hash256,
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computed: Hash256,
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},
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BlockReplayError(BlockReplayError),
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}
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pub trait HandleUnavailable<T> {
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@@ -91,6 +93,12 @@ impl From<StoreConfigError> for Error {
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}
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}
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impl From<BlockReplayError> for Error {
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fn from(e: BlockReplayError) -> Error {
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Error::BlockReplayError(e)
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}
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}
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#[derive(Debug)]
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pub struct DBError {
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pub message: String,
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