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Add configurable block replayer (#2863)
## Issue Addressed Successor to #2431 ## Proposed Changes * Add a `BlockReplayer` struct to abstract over the intricacies of calling `per_slot_processing` and `per_block_processing` while avoiding unnecessary tree hashing. * Add a variant of the forwards state root iterator that does not require an `end_state`. * Use the `BlockReplayer` when reconstructing states in the database. Use the efficient forwards iterator for frozen states. * Refactor the iterators to remove `Arc<HotColdDB>` (this seems to be neater than making _everything_ an `Arc<HotColdDB>` as I did in #2431). Supplying the state roots allow us to avoid building a tree hash cache at all when reconstructing historic states, which saves around 1 second flat (regardless of `slots-per-restore-point`). This is a small percentage of worst-case state load times with 200K validators and SPRP=2048 (~15s vs ~16s) but a significant speed-up for more frequent restore points: state loads with SPRP=32 should be now consistently <500ms instead of 1.5s (a ~3x speedup). ## Additional Info Required by https://github.com/sigp/lighthouse/pull/2628
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@@ -12,7 +12,7 @@ use state_processing::per_block_processing::{
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altair, base, process_attester_slashings, process_deposits, process_exits,
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process_proposer_slashings,
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},
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process_sync_aggregate, VerifySignatures,
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process_sync_aggregate, VerifyBlockRoot, VerifySignatures,
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};
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use std::fmt::Debug;
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use std::path::Path;
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@@ -183,7 +183,7 @@ impl<E: EthSpec> Operation<E> for BeaconBlock<E> {
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spec: &ChainSpec,
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_: &Operations<E, Self>,
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) -> Result<(), BlockProcessingError> {
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process_block_header(state, self.to_ref(), spec)?;
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process_block_header(state, self.to_ref(), VerifyBlockRoot::True, spec)?;
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Ok(())
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}
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}
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