Implement skeleton network/sync framework.

This commit is contained in:
Age Manning
2019-03-04 18:31:01 +11:00
parent 3b8f29a914
commit b68adc1ae3
16 changed files with 147 additions and 39 deletions

View File

@@ -1,8 +1,14 @@
use crate::node_message::NodeMessage;
use crate::error;
use crate::messages::NodeMessage;
use crossbeam_channel::{unbounded as channel, Sender};
use libp2p::PeerId;
use slog::debug;
use sync::SimpleSync;
use types::Hash256;
/// Handles messages received from the network and client and organises syncing.
pub struct MessageHandler {
sync: Syncer,
sync: SimpleSync,
//TODO: Implement beacon chain
//chain: BeaconChain
}
@@ -14,5 +20,25 @@ pub enum HandlerMessage {
/// Peer has disconnected,
PeerDisconnected(PeerId),
/// A Node message has been received.
Message(Peer, NodeMessage),
Message(PeerId, NodeMessage),
}
impl MessageHandler {
/// Initializes and runs the MessageHandler.
pub fn new(log: slog::Logger) -> error::Result<Sender<HandlerMessage>> {
debug!(log, "Service starting");
let (handler_send, handler_recv) = channel();
// Initialise sync and begin processing in thread
//TODO: Load genesis from BeaconChain
let temp_genesis = Hash256::zero();
let sync = SimpleSync::new(temp_genesis);
let handler = MessageHandler { sync };
// spawn handler thread
Ok(handler_send)
}
}