mirror of
https://github.com/sigp/lighthouse.git
synced 2026-07-01 03:44:30 +00:00
Merged Age's changes and ripped out heaps of now obsolete stuff in the validator client.
- Replaced most instances of PublicKey with KeyPair, since they need to be passed into each validator thread now. - Pulled out a bunch of FreeAttestations, and replaced with regular Attestations (as per Paul's suggestion) - Started generalising pubkeys to 'signers' (though they are still just Keypairs) - Added validator_index into a few structs where relevant - Removed the SlotClock and DutiesReader from the BlockProducer and Attester services, since this logic is now abstracted to the higher level process. - Added a Hash trait to the Keypair (rather than just pubkey) which assumes the Pubkey uniquely defines it.
This commit is contained in:
@@ -1,18 +1,20 @@
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mod epoch_duties;
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mod grpc;
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#[cfg(test)]
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mod test_node;
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// TODO: reintroduce tests
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//#[cfg(test)]
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//mod test_node;
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mod traits;
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pub use self::epoch_duties::EpochDutiesMap;
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use self::epoch_duties::{EpochDuties, EpochDutiesMapError};
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pub use self::epoch_duties::{EpochDutiesMap, WorkInfo};
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use self::traits::{BeaconNode, BeaconNodeError};
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use bls::PublicKey;
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use slot_clock::SlotClock;
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use futures::Async;
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use slog::{debug, error, info};
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use std::sync::Arc;
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use types::{ChainSpec, Epoch, Slot};
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use std::sync::RwLock;
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use types::{Epoch, Keypair, Slot};
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#[derive(Debug, PartialEq, Clone, Copy)]
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#[derive(Debug, PartialEq, Clone)]
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pub enum UpdateOutcome {
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/// The `EpochDuties` were not updated during this poll.
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NoChange(Epoch),
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@@ -21,76 +23,116 @@ pub enum UpdateOutcome {
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/// New `EpochDuties` were obtained, different to those which were previously known. This is
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/// likely to be the result of chain re-organisation.
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DutiesChanged(Epoch, EpochDuties),
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/// The Beacon Node was unable to return the duties as the validator is unknown, or the
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/// shuffling for the epoch is unknown.
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UnknownValidatorOrEpoch(Epoch),
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}
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#[derive(Debug, PartialEq)]
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pub enum Error {
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SlotClockError,
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SlotUnknowable,
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DutiesMapPoisoned,
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EpochMapPoisoned,
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BeaconNodeError(BeaconNodeError),
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UnknownEpoch,
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UnknownValidator,
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}
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/// A polling state machine which ensures the latest `EpochDuties` are obtained from the Beacon
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/// Node.
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///
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/// This keeps track of all validator keys and required voting slots.
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pub struct DutiesManager<T: SlotClock, U: BeaconNode> {
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pub duties_map: Arc<EpochDutiesMap>,
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/// A list of all public keys known to the validator service.
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pub pubkeys: Vec<PublicKey>,
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pub spec: Arc<ChainSpec>,
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pub slot_clock: Arc<T>,
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pub struct DutiesManager<U: BeaconNode> {
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pub duties_map: RwLock<EpochDutiesMap>,
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/// A list of all signer objects known to the validator service.
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// TODO: Generalise the signers, so that they're not just keypairs
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pub signers: Vec<Keypair>,
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pub beacon_node: Arc<U>,
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}
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impl<T: SlotClock, U: BeaconNode> DutiesManager<T, U> {
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impl<U: BeaconNode> DutiesManager<U> {
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/// Check the Beacon Node for `EpochDuties`.
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///
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/// The present `epoch` will be learned from the supplied `SlotClock`. In production this will
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/// be a wall-clock (e.g., system time, remote server time, etc.).
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pub fn update(&self, slot: Slot) -> Result<UpdateOutcome, Error> {
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let epoch = slot.epoch(self.spec.slots_per_epoch);
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if let Some(duties) = self
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.beacon_node
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.request_shuffling(epoch, &self.pubkeys[0])?
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{
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// If these duties were known, check to see if they're updates or identical.
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let result = if let Some(known_duties) = self.duties_map.get(epoch)? {
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if known_duties == duties {
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Ok(UpdateOutcome::NoChange(epoch))
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} else {
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Ok(UpdateOutcome::DutiesChanged(epoch, duties))
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}
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fn update(&self, epoch: Epoch) -> Result<UpdateOutcome, Error> {
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let duties = self.beacon_node.request_duties(epoch, &self.signers)?;
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// If these duties were known, check to see if they're updates or identical.
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if let Some(known_duties) = self.duties_map.read()?.get(&epoch) {
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if *known_duties == duties {
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return Ok(UpdateOutcome::NoChange(epoch));
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} else {
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Ok(UpdateOutcome::NewDuties(epoch, duties))
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};
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self.duties_map.insert(epoch, duties)?;
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result
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//TODO: Duties could be large here. Remove from display and avoid the clone.
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self.duties_map.write()?.insert(epoch, duties.clone());
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return Ok(UpdateOutcome::DutiesChanged(epoch, duties));
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}
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} else {
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Ok(UpdateOutcome::UnknownValidatorOrEpoch(epoch))
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//TODO: Remove clone by removing duties from outcome
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self.duties_map.write()?.insert(epoch, duties.clone());
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return Ok(UpdateOutcome::NewDuties(epoch, duties));
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};
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}
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/// A future wrapping around `update()`. This will perform logic based upon the update
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/// process and complete once the update has completed.
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pub fn run_update(&self, epoch: Epoch, log: slog::Logger) -> Result<Async<()>, ()> {
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match self.update(epoch) {
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Err(error) => error!(log, "Epoch duties poll error"; "error" => format!("{:?}", error)),
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Ok(UpdateOutcome::NoChange(epoch)) => {
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debug!(log, "No change in duties"; "epoch" => epoch)
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}
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Ok(UpdateOutcome::DutiesChanged(epoch, duties)) => {
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info!(log, "Duties changed (potential re-org)"; "epoch" => epoch, "duties" => format!("{:?}", duties))
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}
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Ok(UpdateOutcome::NewDuties(epoch, duties)) => {
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info!(log, "New duties obtained"; "epoch" => epoch, "duties" => format!("{:?}", duties))
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}
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};
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Ok(Async::Ready(()))
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}
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/// Returns a list of (Public, WorkInfo) indicating all the validators that have work to perform
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/// this slot.
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pub fn get_current_work(&self, slot: Slot) -> Option<Vec<(Keypair, WorkInfo)>> {
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let mut current_work: Vec<(Keypair, WorkInfo)> = Vec::new();
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// if the map is poisoned, return None
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let duties = self.duties_map.read().ok()?;
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for validator_signer in &self.signers {
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match duties.is_work_slot(slot, &validator_signer) {
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Ok(Some(work_type)) => current_work.push((validator_signer.clone(), work_type)),
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Ok(None) => {} // No work for this validator
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//TODO: This should really log an error, as we shouldn't end up with an err here.
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Err(_) => {} // Unknown epoch or validator, no work
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}
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}
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if current_work.is_empty() {
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return None;
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}
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Some(current_work)
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}
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}
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//TODO: Use error_chain to handle errors
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impl From<BeaconNodeError> for Error {
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fn from(e: BeaconNodeError) -> Error {
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Error::BeaconNodeError(e)
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}
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}
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//TODO: Use error_chain to handle errors
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impl<T> From<std::sync::PoisonError<T>> for Error {
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fn from(_e: std::sync::PoisonError<T>) -> Error {
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Error::DutiesMapPoisoned
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}
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}
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impl From<EpochDutiesMapError> for Error {
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fn from(e: EpochDutiesMapError) -> Error {
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match e {
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EpochDutiesMapError::Poisoned => Error::EpochMapPoisoned,
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EpochDutiesMapError::UnknownEpoch => Error::UnknownEpoch,
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EpochDutiesMapError::UnknownValidator => Error::UnknownValidator,
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}
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}
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}
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/* TODO: Modify tests for new Duties Manager form
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#[cfg(test)]
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mod tests {
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use super::test_node::TestBeaconNode;
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@@ -104,6 +146,7 @@ mod tests {
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//
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// These tests should serve as a good example for future tests.
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#[test]
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pub fn polling() {
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let spec = Arc::new(ChainSpec::foundation());
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@@ -154,3 +197,4 @@ mod tests {
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);
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}
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}
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*/
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