mirror of
https://github.com/sigp/lighthouse.git
synced 2026-03-10 12:11:59 +00:00
Implement hello responses.
This commit is contained in:
@@ -1,8 +1,9 @@
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use crate::beacon_chain::BeaconChain;
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use crate::message_handler::{MessageHandler, NetworkContext};
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use crate::message_handler::NetworkContext;
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use crate::service::NetworkMessage;
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use crossbeam_channel::Sender;
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use libp2p::rpc::{HelloMessage, RPCMethod, RPCRequest, RPCResponse};
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use libp2p::rpc::methods::*;
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use libp2p::rpc::{RPCRequest, RPCResponse};
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use libp2p::PeerId;
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use slog::{debug, o};
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use std::collections::HashMap;
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@@ -15,6 +16,7 @@ type NetworkSender = Sender<NetworkMessage>;
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const SLOT_IMPORT_TOLERANCE: u64 = 100;
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/// Keeps track of syncing information for known connected peers.
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#[derive(Clone, Copy)]
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pub struct PeerSyncInfo {
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latest_finalized_root: Hash256,
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latest_finalized_epoch: Epoch,
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@@ -23,18 +25,37 @@ pub struct PeerSyncInfo {
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}
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impl PeerSyncInfo {
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pub fn is_on_chain(&self, chain: &Arc<BeaconChain>) -> bool {
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fn is_on_chain(&self, chain: &Arc<BeaconChain>) -> bool {
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// TODO: make useful.
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true
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}
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pub fn has_higher_finalized_epoch(&self, chain: &Arc<BeaconChain>) -> bool {
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fn has_higher_finalized_epoch(&self, chain: &Arc<BeaconChain>) -> bool {
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self.latest_finalized_epoch > chain.get_state().finalized_epoch
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}
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pub fn has_higher_best_slot(&self, chain: &Arc<BeaconChain>) -> bool {
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fn has_higher_best_slot(&self, chain: &Arc<BeaconChain>) -> bool {
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self.latest_finalized_epoch > chain.get_state().finalized_epoch
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}
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pub fn status(&self, chain: &Arc<BeaconChain>) -> PeerStatus {
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if self.has_higher_finalized_epoch(chain) {
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PeerStatus::HigherFinalizedEpoch
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} else if !self.is_on_chain(chain) {
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PeerStatus::HigherFinalizedEpoch
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} else if self.has_higher_best_slot(chain) {
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PeerStatus::HigherBestSlot
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} else {
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PeerStatus::NotInteresting
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}
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}
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}
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pub enum PeerStatus {
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OnDifferentChain,
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HigherFinalizedEpoch,
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HigherBestSlot,
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NotInteresting,
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}
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impl From<HelloMessage> for PeerSyncInfo {
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@@ -91,16 +112,13 @@ impl SimpleSync {
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}
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}
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pub fn on_connect(&self, peer_id: &PeerId, network: &mut NetworkContext) {
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network.send_rpc_request(
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peer_id.clone(),
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RPCRequest::Hello(self.chain.hello_message()),
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);
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pub fn on_connect(&self, peer_id: PeerId, network: &mut NetworkContext) {
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network.send_rpc_request(peer_id, RPCRequest::Hello(self.chain.hello_message()));
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}
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pub fn on_hello_request(
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&self,
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peer_id: &PeerId,
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&mut self,
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peer_id: PeerId,
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hello: HelloMessage,
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network: &mut NetworkContext,
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) {
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@@ -111,97 +129,63 @@ impl SimpleSync {
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self.on_hello(peer_id, hello, network);
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}
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pub fn on_hello(&self, peer_id: &PeerId, hello: HelloMessage, network: &mut NetworkContext) {
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pub fn on_hello(&mut self, peer_id: PeerId, hello: HelloMessage, network: &mut NetworkContext) {
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let spec = self.chain.get_spec();
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// network id must match
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if hello.network_id != self.network_id {
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debug!(self.log, "Bad network id. Peer: {:?}", peer_id);
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network.disconnect(peer_id);
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return;
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}
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let peer = PeerSyncInfo::from(hello);
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/*
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if peer.has_higher_finalized_epoch(&self.chain) {
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// we need blocks
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let peer_slot = peer.latest_finalized_epoch.start_slot(spec.slots_per_epoch);
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let our_slot = self.chain.finalized_epoch();
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let required_slots = peer_slot - our_slot;
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} else {
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if !peer.is_on_chain(&self.chain) {
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return (true, responses);
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}
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//
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}
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*/
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/*
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// compare latest epoch and finalized root to see if they exist in our chain
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if peer_info.latest_finalized_epoch <= self.latest_finalized_epoch {
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// ensure their finalized root is in our chain
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// TODO: Get the finalized root at hello_message.latest_epoch and ensure they match
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//if (hello_message.latest_finalized_root == self.chain.get_state() {
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// return false;
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// }
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}
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// the client is valid, add it to our list of known_peers and request sync if required
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// update peer list if peer already exists
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let peer_info = PeerSyncInfo::from(hello);
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debug!(self.log, "Handshake successful. Peer: {:?}", peer_id);
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self.known_peers.insert(peer_id, peer_info);
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self.known_peers.insert(peer_id.clone(), peer);
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// set state to sync
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if self.state == SyncState::Idle
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&& hello_message.best_slot > self.latest_slot + SLOT_IMPORT_TOLERANCE
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{
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match peer.status(&self.chain) {
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PeerStatus::OnDifferentChain => {
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debug!(self.log, "Peer is on different chain. Peer: {:?}", peer_id);
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network.disconnect(peer_id);
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}
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PeerStatus::HigherFinalizedEpoch => {
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let start_slot = peer.latest_finalized_epoch.start_slot(spec.slots_per_epoch);
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let required_slots = start_slot - self.chain.slot();
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self.request_block_roots(peer_id, start_slot, required_slots.as_u64(), network);
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}
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PeerStatus::HigherBestSlot => {
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let start_slot = peer.best_slot;
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let required_slots = start_slot - self.chain.slot();
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self.request_block_roots(peer_id, start_slot, required_slots.as_u64(), network);
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}
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PeerStatus::NotInteresting => {}
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}
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}
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fn request_block_roots(
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&mut self,
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peer_id: PeerId,
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start_slot: Slot,
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count: u64,
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network: &mut NetworkContext,
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) {
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// Potentially set state to sync.
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if self.state == SyncState::Idle && count > SLOT_IMPORT_TOLERANCE {
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self.state = SyncState::Downloading;
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//TODO: Start requesting blocks from known peers. Ideally in batches
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}
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true
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*/
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// TODO: handle count > max count.
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network.send_rpc_request(
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peer_id.clone(),
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RPCRequest::BeaconBlockRoots(BeaconBlockRootsRequest { start_slot, count }),
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);
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}
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/// Generates our current state in the form of a HELLO RPC message.
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pub fn generate_hello(&self) -> HelloMessage {
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self.chain.hello_message()
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}
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pub fn validate_peer(&mut self, peer_id: PeerId, hello_message: HelloMessage) -> bool {
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// network id must match
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if hello_message.network_id != self.network_id {
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return false;
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}
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// compare latest epoch and finalized root to see if they exist in our chain
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if hello_message.latest_finalized_epoch <= self.latest_finalized_epoch {
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// ensure their finalized root is in our chain
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// TODO: Get the finalized root at hello_message.latest_epoch and ensure they match
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//if (hello_message.latest_finalized_root == self.chain.get_state() {
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// return false;
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// }
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}
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// the client is valid, add it to our list of known_peers and request sync if required
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// update peer list if peer already exists
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let peer_info = PeerSyncInfo {
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latest_finalized_root: hello_message.latest_finalized_root,
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latest_finalized_epoch: hello_message.latest_finalized_epoch,
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best_root: hello_message.best_root,
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best_slot: hello_message.best_slot,
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};
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debug!(self.log, "Handshake successful. Peer: {:?}", peer_id);
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self.known_peers.insert(peer_id, peer_info);
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// set state to sync
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if self.state == SyncState::Idle
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&& hello_message.best_slot > self.latest_slot + SLOT_IMPORT_TOLERANCE
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{
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self.state = SyncState::Downloading;
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//TODO: Start requesting blocks from known peers. Ideally in batches
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}
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true
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}
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}
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