Files
lighthouse/beacon_node/store/src/memory_store.rs
Michael Sproul bf2eeae3f2 Implement freezer database (#508)
* Implement freezer database for state vectors

* Improve BeaconState safe accessors

And fix a bug in the compact committees accessor.

* Banish dodgy type bounds back to gRPC

* Clean up

* Switch to exclusive end points in chunked vec

* Cleaning up and start of tests

* Randao fix, more tests

* Fix unsightly hack

* Resolve test FIXMEs

* Config file support

* More clean-ups, migrator beginnings

* Finish migrator, integrate into BeaconChain

* Fixups

* Fix store tests

* Fix BeaconChain tests

* Fix LMD GHOST tests

* Address review comments, delete 'static bounds

* Cargo format

* Address review comments

* Fix LMD ghost tests

* Update to spec v0.9.0

* Update to v0.9.1

* Bump spec tags for v0.9.1

* Formatting, fix CI failures

* Resolve accidental KeyPair merge conflict

* Document new BeaconState functions

* Fix incorrect cache drops in `advance_caches`

* Update fork choice for v0.9.1

* Clean up some FIXMEs

* Fix a few docs/logs

* Update for new builder paradigm, spec changes

* Freezer DB integration into BeaconNode

* Cleaning up

* This works, clean it up

* Cleanups

* Fix and improve store tests

* Refine store test

* Delete unused beacon_chain_builder.rs

* Fix CLI

* Store state at split slot in hot database

* Make fork choice lookup fast again

* Store freezer DB split slot in the database

* Handle potential div by 0 in chunked_vector

* Exclude committee caches from freezer DB

* Remove FIXME about long-running test
2019-11-27 10:54:46 +11:00

92 lines
2.4 KiB
Rust

use super::{Error, Store};
use crate::impls::beacon_state::{get_full_state, store_full_state};
use parking_lot::RwLock;
use std::collections::HashMap;
use types::*;
type DBHashMap = HashMap<Vec<u8>, Vec<u8>>;
/// A thread-safe `HashMap` wrapper.
pub struct MemoryStore {
db: RwLock<DBHashMap>,
}
impl Clone for MemoryStore {
fn clone(&self) -> Self {
Self {
db: RwLock::new(self.db.read().clone()),
}
}
}
impl MemoryStore {
/// Create a new, empty database.
pub fn open() -> Self {
Self {
db: RwLock::new(HashMap::new()),
}
}
fn get_key_for_col(col: &str, key: &[u8]) -> Vec<u8> {
let mut col = col.as_bytes().to_vec();
col.append(&mut key.to_vec());
col
}
}
impl Store for MemoryStore {
/// Get the value of some key from the database. Returns `None` if the key does not exist.
fn get_bytes(&self, col: &str, key: &[u8]) -> Result<Option<Vec<u8>>, Error> {
let column_key = MemoryStore::get_key_for_col(col, key);
Ok(self
.db
.read()
.get(&column_key)
.and_then(|val| Some(val.clone())))
}
/// Puts a key in the database.
fn put_bytes(&self, col: &str, key: &[u8], val: &[u8]) -> Result<(), Error> {
let column_key = MemoryStore::get_key_for_col(col, key);
self.db.write().insert(column_key, val.to_vec());
Ok(())
}
/// Return true if some key exists in some column.
fn key_exists(&self, col: &str, key: &[u8]) -> Result<bool, Error> {
let column_key = MemoryStore::get_key_for_col(col, key);
Ok(self.db.read().contains_key(&column_key))
}
/// Delete some key from the database.
fn key_delete(&self, col: &str, key: &[u8]) -> Result<(), Error> {
let column_key = MemoryStore::get_key_for_col(col, key);
self.db.write().remove(&column_key);
Ok(())
}
/// Store a state in the store.
fn put_state<E: EthSpec>(
&self,
state_root: &Hash256,
state: &BeaconState<E>,
) -> Result<(), Error> {
store_full_state(self, state_root, state)
}
/// Fetch a state from the store.
fn get_state<E: EthSpec>(
&self,
state_root: &Hash256,
_: Option<Slot>,
) -> Result<Option<BeaconState<E>>, Error> {
get_full_state(self, state_root)
}
}