Files
lighthouse/eth2/proto_array_fork_choice/src/proto_array.rs
2020-01-15 07:46:07 +11:00

436 lines
17 KiB
Rust

use crate::Error;
use ssz_derive::{Decode, Encode};
use std::collections::HashMap;
use types::{Epoch, Hash256};
#[derive(Clone, PartialEq, Debug, Encode, Decode)]
pub struct ProtoNode {
root: Hash256,
parent: Option<usize>,
justified_epoch: Epoch,
finalized_epoch: Epoch,
weight: u64,
best_child: Option<usize>,
best_descendant: Option<usize>,
}
impl ProtoNode {
/// Returns `true` if some node is "better" than the other, according to either weight or root.
///
/// If `self == other`, then `true` is returned.
pub fn is_better_than(&self, other: &Self) -> bool {
if self.weight == other.weight {
self.root >= other.root
} else {
self.weight >= other.weight
}
}
}
#[derive(PartialEq)]
pub struct ProtoArray {
/// Do not attempt to prune the tree unless it has at least this many nodes. Small prunes
/// simply waste time.
pub prune_threshold: usize,
/// Set to true when the Casper FFG justified/finalized epochs should be checked to ensure the
/// tree is filtered as per eth2 specs.
pub ffg_update_required: bool,
pub justified_epoch: Epoch,
pub finalized_epoch: Epoch,
pub finalized_root: Hash256,
pub nodes: Vec<ProtoNode>,
pub indices: HashMap<Hash256, usize>,
}
impl ProtoArray {
/// Iterate backwards through the array, touching all nodes and their parents and potentially
/// the best-child of each parent.
///
/// The structure of the `self.nodes` array ensures that the child of each node is always
/// touched before it's parent.
///
/// For each node, the following is done:
///
/// - Update the nodes weight with the corresponding delta.
/// - Back-propgrate each nodes delta to its parents delta.
/// - Compare the current node with the parents best-child, updating it if the current node
/// should become the best child.
/// - Update the parents best-descendant with the current node or its best-descendant, if
/// required.
pub fn apply_score_changes(
&mut self,
mut deltas: Vec<i64>,
justified_epoch: Epoch,
finalized_epoch: Epoch,
) -> Result<(), Error> {
if deltas.len() != self.indices.len() {
return Err(Error::InvalidDeltaLen {
deltas: deltas.len(),
indices: self.indices.len(),
});
}
// The `self.ffg_update_required` flag indicates if it is necessary to check the
// finalized/justified epoch of all nodes against the epochs in `self`.
//
// This behaviour is equivalent to the `filter_block_tree` function in the spec.
self.ffg_update_required =
justified_epoch != self.justified_epoch || finalized_epoch != self.finalized_epoch;
if self.ffg_update_required {
self.justified_epoch = justified_epoch;
self.finalized_epoch = finalized_epoch;
}
// Iterate backwards through all indices in `self.nodes`.
for node_index in (0..self.nodes.len()).rev() {
let node = &mut self
.nodes
.get_mut(node_index)
.ok_or_else(|| Error::InvalidNodeIndex(node_index))?;
// There is no need to adjust the balances or manage parent of the zero hash since it
// is an alias to the genesis block. The weight applied to the genesis block is
// irrelevant as we _always_ choose it and it's impossible for it to have a parent.
if node.root == Hash256::zero() {
continue;
}
let node_delta = deltas
.get(node_index)
.copied()
.ok_or_else(|| Error::InvalidNodeDelta(node_index))?;
// Apply the delta to the node.
if node_delta < 0 {
// Note: I am conflicted about whether to use `saturating_sub` or `checked_sub`
// here.
//
// I can't think of any valid reason why `node_delta.abs()` should be greater than
// `node.weight`, so I have chosen `checked_sub` to try and fail-fast if there is
// some error.
//
// However, I am not fully convinced that some valid case for `saturating_sub` does
// not exist.
node.weight = node
.weight
.checked_sub(node_delta.abs() as u64)
.ok_or_else(|| Error::DeltaOverflow(node_index))?;
} else {
node.weight = node
.weight
.checked_add(node_delta as u64)
.ok_or_else(|| Error::DeltaOverflow(node_index))?;
}
// If the node has a parent, try to update its best-child and best-descendant.
if let Some(parent_index) = node.parent {
let parent_delta = deltas
.get_mut(parent_index)
.ok_or_else(|| Error::InvalidParentDelta(parent_index))?;
// Back-propogate the nodes delta to its parent.
*parent_delta += node_delta;
let is_viable_for_head = self
.nodes
.get(node_index)
.map(|node| self.node_is_viable_for_head(node))
.ok_or_else(|| Error::InvalidNodeIndex(parent_index))?;
// If the given node is _not viable_ for the head and we are required to check
// for FFG changes, then remove the child if it is currently the parents
// best-child.
if !is_viable_for_head {
if self.ffg_update_required {
let parent_best_child = self
.nodes
.get(parent_index)
.ok_or_else(|| Error::InvalidParentIndex(parent_index))?
.best_child;
if parent_best_child == Some(node_index) {
let parent_node = self
.nodes
.get_mut(parent_index)
.ok_or_else(|| Error::InvalidParentIndex(parent_index))?;
parent_node.best_child = None;
parent_node.best_descendant = None;
}
}
continue;
}
// If the parent has a best-child, see if the current node is better. If it doesn't
// have a best child, set it to ours.
//
// Note: this code only runs if the node is viable for the head due to `continue`
// call in previous statement.
if let Some(parent_best_child_index) = self
.nodes
.get(parent_index)
.ok_or_else(|| Error::InvalidParentIndex(parent_index))?
.best_child
{
// Here we set the best child to `node_index` when that is already the case.
// This has the effect of ensuring the `best_descendant` is updated.
if parent_best_child_index == node_index {
self.set_best_child(parent_index, node_index)?;
continue;
}
let parent_best_child = self
.nodes
.get(parent_best_child_index)
.ok_or_else(|| Error::InvalidBestChildIndex(parent_best_child_index))?;
let node_is_better_than_current_best_child = self
.nodes
.get(node_index)
.ok_or_else(|| Error::InvalidNodeIndex(node_index))?
.is_better_than(parent_best_child);
let current_best_child_is_viable =
self.node_is_viable_for_head(parent_best_child);
// There are two conditions for replacing a best child:
//
// - The node is better than the present best-child.
// - The present best-child in no longer viable (viz., it has been filtered out).
if node_is_better_than_current_best_child || !current_best_child_is_viable {
self.set_best_child(parent_index, node_index)?;
}
} else {
// If the best child is `None`, simply set it to the current node (noting that
// this code only runs if the current node is viable for the head).
self.set_best_child(parent_index, node_index)?;
};
}
}
self.ffg_update_required = false;
Ok(())
}
/// Register a new block with the fork choice.
///
/// It is only sane to supply a `None` parent for the genesis block.
pub fn on_new_block(
&mut self,
root: Hash256,
parent: Option<Hash256>,
justified_epoch: Epoch,
finalized_epoch: Epoch,
) -> Result<(), Error> {
let node_index = self.nodes.len();
let node = ProtoNode {
root,
parent: parent.and_then(|parent_root| self.indices.get(&parent_root).copied()),
justified_epoch,
finalized_epoch,
weight: 0,
best_child: None,
best_descendant: None,
};
self.indices.insert(node.root, node_index);
self.nodes.push(node.clone());
// If the blocks justified and finalized epochs match our values, then try and see if it
// becomes the best child.
if self.node_is_viable_for_head(&node) {
if let Some(parent_index) = node.parent {
let parent = self
.nodes
.get(parent_index)
.ok_or_else(|| Error::InvalidParentIndex(parent_index))?;
if let Some(parent_best_child_index) = parent.best_child {
let parent_best_child = self
.nodes
.get(parent_best_child_index)
.ok_or_else(|| Error::InvalidBestChildIndex(parent_best_child_index))?;
if node.is_better_than(parent_best_child) {
self.set_best_child(parent_index, node_index)?;
}
} else {
self.set_best_child(parent_index, node_index)?;
};
}
}
Ok(())
}
/// Follows the best-descendant links to find the best-block (i.e., head-block).
///
/// ## Notes
///
/// The result of this function is not guaranteed to be accurate if `Self::on_new_block` has
/// been called without a subsequent `Self::apply_score_changes` call. This is because
/// `on_new_block` does not attempt to walk backwards through the tree and update the
/// best-child/best-descendant links.
pub fn find_head(&self, justified_root: &Hash256) -> Result<Hash256, Error> {
let justified_index = self
.indices
.get(justified_root)
.copied()
.ok_or_else(|| Error::JustifiedNodeUnknown(self.finalized_root))?;
let justified_node = self
.nodes
.get(justified_index)
.ok_or_else(|| Error::InvalidJustifiedIndex(justified_index))?;
// It is a logic error to try and find the head starting from a block that does not match
// the filter.
if !self.node_is_viable_for_head(&justified_node) {
return Err(Error::InvalidFindHeadStartRoot {
justified_epoch: self.justified_epoch,
finalized_epoch: self.finalized_epoch,
node_justified_epoch: justified_node.justified_epoch,
node_finalized_epoch: justified_node.finalized_epoch,
});
}
let best_descendant_index = justified_node
.best_descendant
.unwrap_or_else(|| justified_index);
let best_node = self
.nodes
.get(best_descendant_index)
.ok_or_else(|| Error::InvalidBestDescendant(best_descendant_index))?;
Ok(best_node.root)
}
/// Update the tree with new finalization information. The tree is only actually pruned if both
/// of the two following criteria are met:
///
/// - The supplied finalized epoch and root are different to the current values.
/// - The number of nodes in `self` is at least `self.prune_threshold`.
///
/// # Errors
///
/// Returns errors if:
///
/// - The finalized epoch is less than the current one.
/// - The finalized epoch is equal to the current one, but the finalized root is different.
/// - There is some internal error relating to invalid indices inside `self`.
pub fn maybe_prune(
&mut self,
finalized_epoch: Epoch,
finalized_root: Hash256,
) -> Result<(), Error> {
if finalized_epoch == self.finalized_epoch && self.finalized_root != finalized_root {
// It's illegal to swap finalized roots on the same epoch (this is reverting a
// finalized block).
return Err(Error::InvalidFinalizedRootChange);
} else if finalized_epoch < self.finalized_epoch {
// It's illegal to swap to an earlier finalized root (this is assumed to be reverting a
// finalized block).
return Err(Error::RevertedFinalizedEpoch);
} else if finalized_epoch != self.finalized_epoch {
self.finalized_epoch = finalized_epoch;
self.finalized_root = finalized_root;
self.ffg_update_required = true;
}
let finalized_index = *self
.indices
.get(&self.finalized_root)
.ok_or_else(|| Error::FinalizedNodeUnknown(self.finalized_root))?;
if finalized_index < self.prune_threshold {
// Pruning at small numbers incurs more cost than benefit.
return Ok(());
}
// Remove the `self.indices` key/values for all the to-be-deleted nodes.
for node_index in 0..finalized_index {
let root = &self
.nodes
.get(node_index)
.ok_or_else(|| Error::InvalidNodeIndex(node_index))?
.root;
self.indices.remove(root);
}
// Drop all the nodes prior to finalization.
self.nodes = self.nodes.split_off(finalized_index);
// Adjust the indices map.
for (_root, index) in self.indices.iter_mut() {
*index = index
.checked_sub(finalized_index)
.ok_or_else(|| Error::IndexOverflow("indices"))?;
}
// Iterate through all the existing nodes and adjust their indices to match the new layout
// of `self.nodes`.
for node in self.nodes.iter_mut() {
if let Some(parent) = node.parent {
// If `node.parent` is less than `finalized_index`, set it to `None`.
node.parent = parent.checked_sub(finalized_index);
}
if let Some(best_child) = node.best_child {
node.best_child = Some(
best_child
.checked_sub(finalized_index)
.ok_or_else(|| Error::IndexOverflow("best_child"))?,
);
}
if let Some(best_descendant) = node.best_descendant {
node.best_descendant = Some(
best_descendant
.checked_sub(finalized_index)
.ok_or_else(|| Error::IndexOverflow("best_descendant"))?,
);
}
}
Ok(())
}
/// Sets the node at `parent_index` to have a best-child pointing to `child_index`. Also
/// updates the best-descendant.
fn set_best_child(&mut self, parent_index: usize, child_index: usize) -> Result<(), Error> {
let child_best_descendant = self
.nodes
.get(child_index)
.ok_or_else(|| Error::InvalidNodeIndex(child_index))?
.best_descendant;
let parent_node = self
.nodes
.get_mut(parent_index)
.ok_or_else(|| Error::InvalidParentIndex(parent_index))?;
parent_node.best_child = Some(child_index);
parent_node.best_descendant = if let Some(best_descendant) = child_best_descendant {
Some(best_descendant)
} else {
Some(child_index)
};
Ok(())
}
/// This is the equivalent to the `filter_block_tree` function in the eth2 spec:
///
/// https://github.com/ethereum/eth2.0-specs/blob/v0.10.0/specs/phase0/fork-choice.md#filter_block_tree
///
/// Any node that has a different finalized or justified epoch should not be viable for the
/// head.
fn node_is_viable_for_head(&self, node: &ProtoNode) -> bool {
(node.justified_epoch == self.justified_epoch || self.justified_epoch == Epoch::new(0))
&& (node.finalized_epoch == self.finalized_epoch
|| self.finalized_epoch == Epoch::new(0))
}
}