mirror of
https://github.com/sigp/lighthouse.git
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* Add interop chain spec and rename chain_id * Add ability to connect to raw libp2p nodes * Adds Identify protocol, clean up RPC protocol name handling * Update to latest libp2p, gossipsub improvements * Updates to latest interop branch. - Shifts decoding of objects into message handler. - Updates to latest interop gossipsub. - Adds interop spec constant. * Configuration updates allow for verbosity CLI flag and spec constants * Update submodules to master * Correct minimal chainspec modifications * Duplication of validator polls are no longer fatal * Apply PR suggestions
354 lines
14 KiB
Rust
354 lines
14 KiB
Rust
use crate::error;
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use crate::service::{NetworkMessage, OutgoingMessage};
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use crate::sync::SimpleSync;
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use beacon_chain::{BeaconChain, BeaconChainTypes};
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use eth2_libp2p::rpc::methods::*;
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use eth2_libp2p::{
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behaviour::PubsubMessage,
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rpc::{RPCError, RPCErrorResponse, RPCRequest, RPCResponse, RequestId},
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PeerId, RPCEvent,
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};
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use futures::future::Future;
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use futures::stream::Stream;
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use slog::{debug, warn};
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use ssz::{Decode, DecodeError};
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use std::sync::Arc;
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use tokio::sync::mpsc;
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use types::{Attestation, BeaconBlock, BeaconBlockHeader};
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/// Handles messages received from the network and client and organises syncing.
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pub struct MessageHandler<T: BeaconChainTypes> {
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/// Currently loaded and initialised beacon chain.
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_chain: Arc<BeaconChain<T>>,
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/// The syncing framework.
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sync: SimpleSync<T>,
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/// The context required to send messages to, and process messages from peers.
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network_context: NetworkContext,
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/// The `MessageHandler` logger.
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log: slog::Logger,
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}
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/// Types of messages the handler can receive.
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#[derive(Debug)]
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pub enum HandlerMessage {
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/// We have initiated a connection to a new peer.
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PeerDialed(PeerId),
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/// Peer has disconnected,
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PeerDisconnected(PeerId),
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/// An RPC response/request has been received.
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RPC(PeerId, RPCEvent),
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/// A gossip message has been received.
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PubsubMessage(PeerId, PubsubMessage),
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}
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impl<T: BeaconChainTypes + 'static> MessageHandler<T> {
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/// Initializes and runs the MessageHandler.
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pub fn spawn(
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beacon_chain: Arc<BeaconChain<T>>,
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network_send: mpsc::UnboundedSender<NetworkMessage>,
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executor: &tokio::runtime::TaskExecutor,
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log: slog::Logger,
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) -> error::Result<mpsc::UnboundedSender<HandlerMessage>> {
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debug!(log, "Service starting");
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let (handler_send, handler_recv) = mpsc::unbounded_channel();
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// Initialise sync and begin processing in thread
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// generate the Message handler
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let sync = SimpleSync::new(beacon_chain.clone(), &log);
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let mut handler = MessageHandler {
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_chain: beacon_chain.clone(),
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sync,
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network_context: NetworkContext::new(network_send, log.clone()),
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log: log.clone(),
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};
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// spawn handler task
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// TODO: Handle manual termination of thread
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executor.spawn(
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handler_recv
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.for_each(move |msg| Ok(handler.handle_message(msg)))
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.map_err(move |_| {
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debug!(log, "Network message handler terminated.");
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}),
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);
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Ok(handler_send)
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}
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/// Handle all messages incoming from the network service.
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fn handle_message(&mut self, message: HandlerMessage) {
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match message {
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// we have initiated a connection to a peer
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HandlerMessage::PeerDialed(peer_id) => {
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self.sync.on_connect(peer_id, &mut self.network_context);
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}
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// A peer has disconnected
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HandlerMessage::PeerDisconnected(peer_id) => {
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self.sync.on_disconnect(peer_id);
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}
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// we have received an RPC message request/response
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HandlerMessage::RPC(peer_id, rpc_event) => {
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self.handle_rpc_message(peer_id, rpc_event);
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}
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// we have received an RPC message request/response
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HandlerMessage::PubsubMessage(peer_id, gossip) => {
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self.handle_gossip(peer_id, gossip);
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}
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}
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}
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/* RPC - Related functionality */
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/// Handle RPC messages
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fn handle_rpc_message(&mut self, peer_id: PeerId, rpc_message: RPCEvent) {
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match rpc_message {
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RPCEvent::Request(id, req) => self.handle_rpc_request(peer_id, id, req),
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RPCEvent::Response(_id, resp) => self.handle_rpc_response(peer_id, resp),
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RPCEvent::Error(id, error) => self.handle_rpc_error(peer_id, id, error),
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}
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}
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/// A new RPC request has been received from the network.
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fn handle_rpc_request(&mut self, peer_id: PeerId, request_id: RequestId, request: RPCRequest) {
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match request {
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RPCRequest::Hello(hello_message) => self.sync.on_hello_request(
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peer_id,
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request_id,
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hello_message,
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&mut self.network_context,
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),
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RPCRequest::Goodbye(goodbye_reason) => self.sync.on_goodbye(peer_id, goodbye_reason),
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RPCRequest::BeaconBlockRoots(request) => self.sync.on_beacon_block_roots_request(
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peer_id,
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request_id,
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request,
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&mut self.network_context,
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),
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RPCRequest::BeaconBlockHeaders(request) => self.sync.on_beacon_block_headers_request(
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peer_id,
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request_id,
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request,
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&mut self.network_context,
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),
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RPCRequest::BeaconBlockBodies(request) => self.sync.on_beacon_block_bodies_request(
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peer_id,
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request_id,
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request,
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&mut self.network_context,
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),
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RPCRequest::BeaconChainState(_) => {
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// We do not implement this endpoint, it is not required and will only likely be
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// useful for light-client support in later phases.
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warn!(self.log, "BeaconChainState RPC call is not supported.");
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}
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}
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}
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/// An RPC response has been received from the network.
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// we match on id and ignore responses past the timeout.
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fn handle_rpc_response(&mut self, peer_id: PeerId, error_response: RPCErrorResponse) {
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// an error could have occurred.
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// TODO: Handle Error gracefully
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match error_response {
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RPCErrorResponse::InvalidRequest(error) => {
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warn!(self.log, "";"peer" => format!("{:?}", peer_id), "Invalid Request" => error.as_string())
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}
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RPCErrorResponse::ServerError(error) => {
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warn!(self.log, "";"peer" => format!("{:?}", peer_id), "Server Error" => error.as_string())
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}
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RPCErrorResponse::Unknown(error) => {
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warn!(self.log, "";"peer" => format!("{:?}", peer_id), "Unknown Error" => error.as_string())
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}
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RPCErrorResponse::Success(response) => {
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match response {
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RPCResponse::Hello(hello_message) => {
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self.sync.on_hello_response(
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peer_id,
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hello_message,
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&mut self.network_context,
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);
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}
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RPCResponse::BeaconBlockRoots(response) => {
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self.sync.on_beacon_block_roots_response(
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peer_id,
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response,
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&mut self.network_context,
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);
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}
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RPCResponse::BeaconBlockHeaders(response) => {
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match self.decode_block_headers(response) {
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Ok(decoded_block_headers) => {
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self.sync.on_beacon_block_headers_response(
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peer_id,
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decoded_block_headers,
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&mut self.network_context,
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);
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}
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Err(_e) => {
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warn!(self.log, "Peer sent invalid block headers";"peer" => format!("{:?}", peer_id))
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}
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}
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}
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RPCResponse::BeaconBlockBodies(response) => {
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match self.decode_block_bodies(response) {
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Ok(decoded_block_bodies) => {
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self.sync.on_beacon_block_bodies_response(
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peer_id,
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decoded_block_bodies,
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&mut self.network_context,
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);
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}
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Err(_e) => {
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warn!(self.log, "Peer sent invalid block bodies";"peer" => format!("{:?}", peer_id))
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}
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}
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}
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RPCResponse::BeaconChainState(_) => {
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// We do not implement this endpoint, it is not required and will only likely be
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// useful for light-client support in later phases.
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//
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// Theoretically, we shouldn't reach this code because we should never send a
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// beacon state RPC request.
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warn!(self.log, "BeaconChainState RPC call is not supported.");
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}
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}
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}
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}
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}
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/// Handle various RPC errors
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fn handle_rpc_error(&mut self, peer_id: PeerId, request_id: RequestId, error: RPCError) {
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//TODO: Handle error correctly
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warn!(self.log, "RPC Error"; "Peer" => format!("{:?}", peer_id), "Request Id" => format!("{}", request_id), "Error" => format!("{:?}", error));
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}
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/// Handle RPC messages
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fn handle_gossip(&mut self, peer_id: PeerId, gossip_message: PubsubMessage) {
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match gossip_message {
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PubsubMessage::Block(message) => match self.decode_gossip_block(message) {
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Err(e) => {
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debug!(self.log, "Invalid Gossiped Beacon Block"; "Peer" => format!("{}", peer_id), "Error" => format!("{:?}", e));
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}
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Ok(block) => {
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let _should_forward_on =
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self.sync
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.on_block_gossip(peer_id, block, &mut self.network_context);
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}
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},
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PubsubMessage::Attestation(message) => match self.decode_gossip_attestation(message) {
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Err(e) => {
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debug!(self.log, "Invalid Gossiped Attestation"; "Peer" => format!("{}", peer_id), "Error" => format!("{:?}", e));
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}
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Ok(attestation) => {
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self.sync
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.on_attestation_gossip(peer_id, attestation, &mut self.network_context)
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}
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},
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PubsubMessage::Unknown(message) => {
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// Received a message from an unknown topic. Ignore for now
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debug!(self.log, "Unknown Gossip Message"; "Peer" => format!("{}", peer_id), "Message" => format!("{:?}", message));
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}
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}
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}
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/* Decoding of blocks and attestations from the network.
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*
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* TODO: Apply efficient decoding/verification of these objects
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*/
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fn decode_gossip_block(
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&self,
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beacon_block: Vec<u8>,
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) -> Result<BeaconBlock<T::EthSpec>, DecodeError> {
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//TODO: Apply verification before decoding.
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BeaconBlock::from_ssz_bytes(&beacon_block)
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}
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fn decode_gossip_attestation(
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&self,
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beacon_block: Vec<u8>,
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) -> Result<Attestation<T::EthSpec>, DecodeError> {
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//TODO: Apply verification before decoding.
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Attestation::from_ssz_bytes(&beacon_block)
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}
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/// Verifies and decodes the ssz-encoded block bodies received from peers.
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fn decode_block_bodies(
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&self,
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bodies_response: BeaconBlockBodiesResponse,
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) -> Result<DecodedBeaconBlockBodiesResponse<T::EthSpec>, DecodeError> {
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//TODO: Implement faster block verification before decoding entirely
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let block_bodies = Vec::from_ssz_bytes(&bodies_response.block_bodies)?;
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Ok(DecodedBeaconBlockBodiesResponse {
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block_roots: bodies_response
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.block_roots
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.expect("Responses must have associated roots"),
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block_bodies,
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})
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}
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/// Verifies and decodes the ssz-encoded block headers received from peers.
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fn decode_block_headers(
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&self,
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headers_response: BeaconBlockHeadersResponse,
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) -> Result<Vec<BeaconBlockHeader>, DecodeError> {
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//TODO: Implement faster header verification before decoding entirely
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Vec::from_ssz_bytes(&headers_response.headers)
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}
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}
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// TODO: RPC Rewrite makes this struct fairly pointless
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pub struct NetworkContext {
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/// The network channel to relay messages to the Network service.
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network_send: mpsc::UnboundedSender<NetworkMessage>,
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/// The `MessageHandler` logger.
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log: slog::Logger,
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}
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impl NetworkContext {
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pub fn new(network_send: mpsc::UnboundedSender<NetworkMessage>, log: slog::Logger) -> Self {
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Self { network_send, log }
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}
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pub fn disconnect(&mut self, peer_id: PeerId, reason: GoodbyeReason) {
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self.send_rpc_request(peer_id, RPCRequest::Goodbye(reason))
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// TODO: disconnect peers.
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}
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pub fn send_rpc_request(&mut self, peer_id: PeerId, rpc_request: RPCRequest) {
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// Note: There is currently no use of keeping track of requests. However the functionality
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// is left here for future revisions.
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self.send_rpc_event(peer_id, RPCEvent::Request(0, rpc_request));
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}
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//TODO: Handle Error responses
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pub fn send_rpc_response(
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&mut self,
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peer_id: PeerId,
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request_id: RequestId,
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rpc_response: RPCResponse,
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) {
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self.send_rpc_event(
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peer_id,
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RPCEvent::Response(request_id, RPCErrorResponse::Success(rpc_response)),
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);
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}
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fn send_rpc_event(&mut self, peer_id: PeerId, rpc_event: RPCEvent) {
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self.send(peer_id, OutgoingMessage::RPC(rpc_event))
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}
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fn send(&mut self, peer_id: PeerId, outgoing_message: OutgoingMessage) {
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self.network_send
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.try_send(NetworkMessage::Send(peer_id, outgoing_message))
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.unwrap_or_else(|_| {
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warn!(
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self.log,
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"Could not send RPC message to the network service"
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)
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});
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}
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}
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