Files
lighthouse/beacon_node/network/src/message_handler.rs
Age Manning 468015f9bb Initial Interop Updates (#492)
* Add interop chain spec and rename chain_id

* Add ability to connect to raw libp2p nodes

* Adds Identify protocol, clean up RPC protocol name handling

* Update to latest libp2p, gossipsub improvements

* Updates to latest interop branch.

- Shifts decoding of objects into message handler.
- Updates to latest interop gossipsub.
- Adds interop spec constant.

* Configuration updates allow for verbosity CLI flag and spec constants

* Update submodules to master

* Correct minimal chainspec modifications

* Duplication of validator polls are no longer fatal

* Apply PR suggestions
2019-08-10 11:44:17 +10:00

354 lines
14 KiB
Rust

use crate::error;
use crate::service::{NetworkMessage, OutgoingMessage};
use crate::sync::SimpleSync;
use beacon_chain::{BeaconChain, BeaconChainTypes};
use eth2_libp2p::rpc::methods::*;
use eth2_libp2p::{
behaviour::PubsubMessage,
rpc::{RPCError, RPCErrorResponse, RPCRequest, RPCResponse, RequestId},
PeerId, RPCEvent,
};
use futures::future::Future;
use futures::stream::Stream;
use slog::{debug, warn};
use ssz::{Decode, DecodeError};
use std::sync::Arc;
use tokio::sync::mpsc;
use types::{Attestation, BeaconBlock, BeaconBlockHeader};
/// Handles messages received from the network and client and organises syncing.
pub struct MessageHandler<T: BeaconChainTypes> {
/// Currently loaded and initialised beacon chain.
_chain: Arc<BeaconChain<T>>,
/// The syncing framework.
sync: SimpleSync<T>,
/// The context required to send messages to, and process messages from peers.
network_context: NetworkContext,
/// The `MessageHandler` logger.
log: slog::Logger,
}
/// Types of messages the handler can receive.
#[derive(Debug)]
pub enum HandlerMessage {
/// We have initiated a connection to a new peer.
PeerDialed(PeerId),
/// Peer has disconnected,
PeerDisconnected(PeerId),
/// An RPC response/request has been received.
RPC(PeerId, RPCEvent),
/// A gossip message has been received.
PubsubMessage(PeerId, PubsubMessage),
}
impl<T: BeaconChainTypes + 'static> MessageHandler<T> {
/// Initializes and runs the MessageHandler.
pub fn spawn(
beacon_chain: Arc<BeaconChain<T>>,
network_send: mpsc::UnboundedSender<NetworkMessage>,
executor: &tokio::runtime::TaskExecutor,
log: slog::Logger,
) -> error::Result<mpsc::UnboundedSender<HandlerMessage>> {
debug!(log, "Service starting");
let (handler_send, handler_recv) = mpsc::unbounded_channel();
// Initialise sync and begin processing in thread
// generate the Message handler
let sync = SimpleSync::new(beacon_chain.clone(), &log);
let mut handler = MessageHandler {
_chain: beacon_chain.clone(),
sync,
network_context: NetworkContext::new(network_send, log.clone()),
log: log.clone(),
};
// spawn handler task
// TODO: Handle manual termination of thread
executor.spawn(
handler_recv
.for_each(move |msg| Ok(handler.handle_message(msg)))
.map_err(move |_| {
debug!(log, "Network message handler terminated.");
}),
);
Ok(handler_send)
}
/// Handle all messages incoming from the network service.
fn handle_message(&mut self, message: HandlerMessage) {
match message {
// we have initiated a connection to a peer
HandlerMessage::PeerDialed(peer_id) => {
self.sync.on_connect(peer_id, &mut self.network_context);
}
// A peer has disconnected
HandlerMessage::PeerDisconnected(peer_id) => {
self.sync.on_disconnect(peer_id);
}
// we have received an RPC message request/response
HandlerMessage::RPC(peer_id, rpc_event) => {
self.handle_rpc_message(peer_id, rpc_event);
}
// we have received an RPC message request/response
HandlerMessage::PubsubMessage(peer_id, gossip) => {
self.handle_gossip(peer_id, gossip);
}
}
}
/* RPC - Related functionality */
/// Handle RPC messages
fn handle_rpc_message(&mut self, peer_id: PeerId, rpc_message: RPCEvent) {
match rpc_message {
RPCEvent::Request(id, req) => self.handle_rpc_request(peer_id, id, req),
RPCEvent::Response(_id, resp) => self.handle_rpc_response(peer_id, resp),
RPCEvent::Error(id, error) => self.handle_rpc_error(peer_id, id, error),
}
}
/// A new RPC request has been received from the network.
fn handle_rpc_request(&mut self, peer_id: PeerId, request_id: RequestId, request: RPCRequest) {
match request {
RPCRequest::Hello(hello_message) => self.sync.on_hello_request(
peer_id,
request_id,
hello_message,
&mut self.network_context,
),
RPCRequest::Goodbye(goodbye_reason) => self.sync.on_goodbye(peer_id, goodbye_reason),
RPCRequest::BeaconBlockRoots(request) => self.sync.on_beacon_block_roots_request(
peer_id,
request_id,
request,
&mut self.network_context,
),
RPCRequest::BeaconBlockHeaders(request) => self.sync.on_beacon_block_headers_request(
peer_id,
request_id,
request,
&mut self.network_context,
),
RPCRequest::BeaconBlockBodies(request) => self.sync.on_beacon_block_bodies_request(
peer_id,
request_id,
request,
&mut self.network_context,
),
RPCRequest::BeaconChainState(_) => {
// We do not implement this endpoint, it is not required and will only likely be
// useful for light-client support in later phases.
warn!(self.log, "BeaconChainState RPC call is not supported.");
}
}
}
/// An RPC response has been received from the network.
// we match on id and ignore responses past the timeout.
fn handle_rpc_response(&mut self, peer_id: PeerId, error_response: RPCErrorResponse) {
// an error could have occurred.
// TODO: Handle Error gracefully
match error_response {
RPCErrorResponse::InvalidRequest(error) => {
warn!(self.log, "";"peer" => format!("{:?}", peer_id), "Invalid Request" => error.as_string())
}
RPCErrorResponse::ServerError(error) => {
warn!(self.log, "";"peer" => format!("{:?}", peer_id), "Server Error" => error.as_string())
}
RPCErrorResponse::Unknown(error) => {
warn!(self.log, "";"peer" => format!("{:?}", peer_id), "Unknown Error" => error.as_string())
}
RPCErrorResponse::Success(response) => {
match response {
RPCResponse::Hello(hello_message) => {
self.sync.on_hello_response(
peer_id,
hello_message,
&mut self.network_context,
);
}
RPCResponse::BeaconBlockRoots(response) => {
self.sync.on_beacon_block_roots_response(
peer_id,
response,
&mut self.network_context,
);
}
RPCResponse::BeaconBlockHeaders(response) => {
match self.decode_block_headers(response) {
Ok(decoded_block_headers) => {
self.sync.on_beacon_block_headers_response(
peer_id,
decoded_block_headers,
&mut self.network_context,
);
}
Err(_e) => {
warn!(self.log, "Peer sent invalid block headers";"peer" => format!("{:?}", peer_id))
}
}
}
RPCResponse::BeaconBlockBodies(response) => {
match self.decode_block_bodies(response) {
Ok(decoded_block_bodies) => {
self.sync.on_beacon_block_bodies_response(
peer_id,
decoded_block_bodies,
&mut self.network_context,
);
}
Err(_e) => {
warn!(self.log, "Peer sent invalid block bodies";"peer" => format!("{:?}", peer_id))
}
}
}
RPCResponse::BeaconChainState(_) => {
// We do not implement this endpoint, it is not required and will only likely be
// useful for light-client support in later phases.
//
// Theoretically, we shouldn't reach this code because we should never send a
// beacon state RPC request.
warn!(self.log, "BeaconChainState RPC call is not supported.");
}
}
}
}
}
/// Handle various RPC errors
fn handle_rpc_error(&mut self, peer_id: PeerId, request_id: RequestId, error: RPCError) {
//TODO: Handle error correctly
warn!(self.log, "RPC Error"; "Peer" => format!("{:?}", peer_id), "Request Id" => format!("{}", request_id), "Error" => format!("{:?}", error));
}
/// Handle RPC messages
fn handle_gossip(&mut self, peer_id: PeerId, gossip_message: PubsubMessage) {
match gossip_message {
PubsubMessage::Block(message) => match self.decode_gossip_block(message) {
Err(e) => {
debug!(self.log, "Invalid Gossiped Beacon Block"; "Peer" => format!("{}", peer_id), "Error" => format!("{:?}", e));
}
Ok(block) => {
let _should_forward_on =
self.sync
.on_block_gossip(peer_id, block, &mut self.network_context);
}
},
PubsubMessage::Attestation(message) => match self.decode_gossip_attestation(message) {
Err(e) => {
debug!(self.log, "Invalid Gossiped Attestation"; "Peer" => format!("{}", peer_id), "Error" => format!("{:?}", e));
}
Ok(attestation) => {
self.sync
.on_attestation_gossip(peer_id, attestation, &mut self.network_context)
}
},
PubsubMessage::Unknown(message) => {
// Received a message from an unknown topic. Ignore for now
debug!(self.log, "Unknown Gossip Message"; "Peer" => format!("{}", peer_id), "Message" => format!("{:?}", message));
}
}
}
/* Decoding of blocks and attestations from the network.
*
* TODO: Apply efficient decoding/verification of these objects
*/
fn decode_gossip_block(
&self,
beacon_block: Vec<u8>,
) -> Result<BeaconBlock<T::EthSpec>, DecodeError> {
//TODO: Apply verification before decoding.
BeaconBlock::from_ssz_bytes(&beacon_block)
}
fn decode_gossip_attestation(
&self,
beacon_block: Vec<u8>,
) -> Result<Attestation<T::EthSpec>, DecodeError> {
//TODO: Apply verification before decoding.
Attestation::from_ssz_bytes(&beacon_block)
}
/// Verifies and decodes the ssz-encoded block bodies received from peers.
fn decode_block_bodies(
&self,
bodies_response: BeaconBlockBodiesResponse,
) -> Result<DecodedBeaconBlockBodiesResponse<T::EthSpec>, DecodeError> {
//TODO: Implement faster block verification before decoding entirely
let block_bodies = Vec::from_ssz_bytes(&bodies_response.block_bodies)?;
Ok(DecodedBeaconBlockBodiesResponse {
block_roots: bodies_response
.block_roots
.expect("Responses must have associated roots"),
block_bodies,
})
}
/// Verifies and decodes the ssz-encoded block headers received from peers.
fn decode_block_headers(
&self,
headers_response: BeaconBlockHeadersResponse,
) -> Result<Vec<BeaconBlockHeader>, DecodeError> {
//TODO: Implement faster header verification before decoding entirely
Vec::from_ssz_bytes(&headers_response.headers)
}
}
// TODO: RPC Rewrite makes this struct fairly pointless
pub struct NetworkContext {
/// The network channel to relay messages to the Network service.
network_send: mpsc::UnboundedSender<NetworkMessage>,
/// The `MessageHandler` logger.
log: slog::Logger,
}
impl NetworkContext {
pub fn new(network_send: mpsc::UnboundedSender<NetworkMessage>, log: slog::Logger) -> Self {
Self { network_send, log }
}
pub fn disconnect(&mut self, peer_id: PeerId, reason: GoodbyeReason) {
self.send_rpc_request(peer_id, RPCRequest::Goodbye(reason))
// TODO: disconnect peers.
}
pub fn send_rpc_request(&mut self, peer_id: PeerId, rpc_request: RPCRequest) {
// Note: There is currently no use of keeping track of requests. However the functionality
// is left here for future revisions.
self.send_rpc_event(peer_id, RPCEvent::Request(0, rpc_request));
}
//TODO: Handle Error responses
pub fn send_rpc_response(
&mut self,
peer_id: PeerId,
request_id: RequestId,
rpc_response: RPCResponse,
) {
self.send_rpc_event(
peer_id,
RPCEvent::Response(request_id, RPCErrorResponse::Success(rpc_response)),
);
}
fn send_rpc_event(&mut self, peer_id: PeerId, rpc_event: RPCEvent) {
self.send(peer_id, OutgoingMessage::RPC(rpc_event))
}
fn send(&mut self, peer_id: PeerId, outgoing_message: OutgoingMessage) {
self.network_send
.try_send(NetworkMessage::Send(peer_id, outgoing_message))
.unwrap_or_else(|_| {
warn!(
self.log,
"Could not send RPC message to the network service"
)
});
}
}