Files
lighthouse/beacon_node/eth2-libp2p/src/rpc/mod.rs
2019-04-03 16:23:09 +11:00

139 lines
3.8 KiB
Rust

/// RPC Protocol over libp2p.
///
/// This is purpose built for Ethereum 2.0 serenity and the protocol listens on
/// `/eth/serenity/rpc/1.0.0`
pub mod methods;
mod protocol;
use futures::prelude::*;
use libp2p::core::protocols_handler::{OneShotHandler, ProtocolsHandler};
use libp2p::core::swarm::{
ConnectedPoint, NetworkBehaviour, NetworkBehaviourAction, PollParameters,
};
use libp2p::{Multiaddr, PeerId};
pub use methods::{HelloMessage, RPCMethod, RPCRequest, RPCResponse};
pub use protocol::{RPCEvent, RPCProtocol, RequestId};
use slog::o;
use std::marker::PhantomData;
use tokio::io::{AsyncRead, AsyncWrite};
/// The network behaviour handles RPC requests/responses as specified in the Eth 2.0 phase 0
/// specification.
pub struct Rpc<TSubstream> {
/// Queue of events to processed.
events: Vec<NetworkBehaviourAction<RPCEvent, RPCMessage>>,
/// Pins the generic substream.
marker: PhantomData<TSubstream>,
/// Slog logger for RPC behaviour.
_log: slog::Logger,
}
impl<TSubstream> Rpc<TSubstream> {
pub fn new(log: &slog::Logger) -> Self {
let log = log.new(o!("Service" => "Libp2p-RPC"));
Rpc {
events: Vec::new(),
marker: PhantomData,
_log: log,
}
}
/// Submits and RPC request.
pub fn send_rpc(&mut self, peer_id: PeerId, rpc_event: RPCEvent) {
self.events.push(NetworkBehaviourAction::SendEvent {
peer_id,
event: rpc_event,
});
}
}
impl<TSubstream> NetworkBehaviour for Rpc<TSubstream>
where
TSubstream: AsyncRead + AsyncWrite,
{
type ProtocolsHandler = OneShotHandler<TSubstream, RPCProtocol, RPCEvent, OneShotEvent>;
type OutEvent = RPCMessage;
fn new_handler(&mut self) -> Self::ProtocolsHandler {
Default::default()
}
fn addresses_of_peer(&mut self, _peer_id: &PeerId) -> Vec<Multiaddr> {
Vec::new()
}
fn inject_connected(&mut self, peer_id: PeerId, connected_point: ConnectedPoint) {
// if initialised the connection, report this upwards to send the HELLO request
if let ConnectedPoint::Dialer { .. } = connected_point {
self.events.push(NetworkBehaviourAction::GenerateEvent(
RPCMessage::PeerDialed(peer_id),
));
}
}
fn inject_disconnected(&mut self, _: &PeerId, _: ConnectedPoint) {}
fn inject_node_event(
&mut self,
source: PeerId,
event: <Self::ProtocolsHandler as ProtocolsHandler>::OutEvent,
) {
// ignore successful send events
let event = match event {
OneShotEvent::Rx(event) => event,
OneShotEvent::Sent => return,
};
// send the event to the user
self.events
.push(NetworkBehaviourAction::GenerateEvent(RPCMessage::RPC(
source, event,
)));
}
fn poll(
&mut self,
_: &mut PollParameters<'_>,
) -> Async<
NetworkBehaviourAction<
<Self::ProtocolsHandler as ProtocolsHandler>::InEvent,
Self::OutEvent,
>,
> {
if !self.events.is_empty() {
return Async::Ready(self.events.remove(0));
}
Async::NotReady
}
}
/// Messages sent to the user from the RPC protocol.
pub enum RPCMessage {
RPC(PeerId, RPCEvent),
PeerDialed(PeerId),
}
/// Transmission between the `OneShotHandler` and the `RPCEvent`.
#[derive(Debug)]
pub enum OneShotEvent {
/// We received an RPC from a remote.
Rx(RPCEvent),
/// We successfully sent an RPC request.
Sent,
}
impl From<RPCEvent> for OneShotEvent {
#[inline]
fn from(rpc: RPCEvent) -> OneShotEvent {
OneShotEvent::Rx(rpc)
}
}
impl From<()> for OneShotEvent {
#[inline]
fn from(_: ()) -> OneShotEvent {
OneShotEvent::Sent
}
}