Files
lighthouse/beacon_node/network/src/sync/range_sync/chain.rs
Age Manning c184a98170 Sync fixes (#801)
* Randomize peer selection for batch errors

* Downgrade attestation logging

* Handle range sync errors

* Update lock file

* Downgrade logs

* Decrease batch size for better thread handling

* Optimise peer selection in range sync
2020-01-15 14:48:09 +11:00

657 lines
27 KiB
Rust

use crate::message_processor::FUTURE_SLOT_TOLERANCE;
use crate::sync::network_context::SyncNetworkContext;
use crate::sync::range_sync::batch::{Batch, PendingBatches};
use beacon_chain::{BeaconChain, BeaconChainTypes, BlockProcessingOutcome};
use eth2_libp2p::rpc::methods::*;
use eth2_libp2p::rpc::RequestId;
use eth2_libp2p::PeerId;
use slog::{crit, debug, error, trace, warn, Logger};
use std::collections::HashSet;
use std::ops::Sub;
use std::sync::Weak;
use types::{BeaconBlock, EthSpec, Hash256, Slot};
/// Blocks are downloaded in batches from peers. This constant specifies how many blocks per batch
/// is requested. There is a timeout for each batch request. If this value is too high, we will
/// downvote peers with poor bandwidth. This can be set arbitrarily high, in which case the
/// responder will fill the response up to the max request size, assuming they have the bandwidth
/// to do so.
//TODO: Make this dynamic based on peer's bandwidth
//TODO: This is lower due to current thread design. Modify once rebuilt.
const BLOCKS_PER_BATCH: u64 = 25;
/// The number of times to retry a batch before the chain is considered failed and removed.
const MAX_BATCH_RETRIES: u8 = 5;
/// A return type for functions that act on a `Chain` which informs the caller whether the chain
/// has been completed and should be removed or to be kept if further processing is
/// required.
pub enum ProcessingResult {
KeepChain,
RemoveChain,
}
impl<T: EthSpec> Eq for Batch<T> {}
impl<T: EthSpec> Batch<T> {
fn new(id: u64, start_slot: Slot, end_slot: Slot, head_root: Hash256, peer_id: PeerId) -> Self {
Batch {
id,
start_slot,
end_slot,
head_root,
_original_peer: peer_id.clone(),
current_peer: peer_id,
retries: 0,
downloaded_blocks: Vec::new(),
}
}
fn to_blocks_by_range_request(&self) -> BlocksByRangeRequest {
BlocksByRangeRequest {
head_block_root: self.head_root,
start_slot: self.start_slot.into(),
count: std::cmp::min(BLOCKS_PER_BATCH, self.end_slot.sub(self.start_slot).into()),
step: 1,
}
}
}
/// A chain of blocks that need to be downloaded. Peers who claim to contain the target head
/// root are grouped into the peer pool and queried for batches when downloading the
/// chain.
pub struct SyncingChain<T: BeaconChainTypes> {
/// The original start slot when this chain was initialised.
pub start_slot: Slot,
/// The target head slot.
pub target_head_slot: Slot,
/// The target head root.
pub target_head_root: Hash256,
/// The batches that are currently awaiting a response from a peer. An RPC request for these
/// have been sent.
pub pending_batches: PendingBatches<T::EthSpec>,
/// The batches that have been downloaded and are awaiting processing and/or validation.
completed_batches: Vec<Batch<T::EthSpec>>,
/// The peers that agree on the `target_head_slot` and `target_head_root` as a canonical chain
/// and thus available to download this chain from.
pub peer_pool: HashSet<PeerId>,
/// The next batch_id that needs to be downloaded.
to_be_downloaded_id: u64,
/// The next batch id that needs to be processed.
to_be_processed_id: u64,
/// The last batch id that was processed.
last_processed_id: u64,
/// The current state of the chain.
pub state: ChainSyncingState,
}
#[derive(PartialEq)]
pub enum ChainSyncingState {
/// The chain is not being synced.
Stopped,
/// The chain is undergoing syncing.
Syncing,
/// The chain is temporarily paused whilst an error is rectified.
_Paused,
}
impl<T: BeaconChainTypes> SyncingChain<T> {
pub fn new(
start_slot: Slot,
target_head_slot: Slot,
target_head_root: Hash256,
peer_id: PeerId,
) -> Self {
let mut peer_pool = HashSet::new();
peer_pool.insert(peer_id);
SyncingChain {
start_slot,
target_head_slot,
target_head_root,
pending_batches: PendingBatches::new(),
completed_batches: Vec::new(),
peer_pool,
to_be_downloaded_id: 1,
to_be_processed_id: 1,
last_processed_id: 0,
state: ChainSyncingState::Stopped,
}
}
/// A batch of blocks has been received. This function gets run on all chains and should
/// return Some if the request id matches a pending request on this chain, or None if it does
/// not.
///
/// If the request corresponds to a pending batch, this function processes the completed
/// batch.
pub fn on_block_response(
&mut self,
chain: &Weak<BeaconChain<T>>,
network: &mut SyncNetworkContext,
request_id: RequestId,
beacon_block: &Option<BeaconBlock<T::EthSpec>>,
log: &slog::Logger,
) -> Option<ProcessingResult> {
if let Some(block) = beacon_block {
// This is not a stream termination, simply add the block to the request
self.pending_batches.add_block(&request_id, block.clone())?;
return Some(ProcessingResult::KeepChain);
} else {
// A stream termination has been sent. This batch has ended. Process a completed batch.
let batch = self.pending_batches.remove(&request_id)?;
Some(self.process_completed_batch(chain.clone(), network, batch, log))
}
}
/// A completed batch has been received, process the batch.
/// This will return `ProcessingResult::KeepChain` if the chain has not completed or
/// failed indicating that further batches are required.
fn process_completed_batch(
&mut self,
chain: Weak<BeaconChain<T>>,
network: &mut SyncNetworkContext,
batch: Batch<T::EthSpec>,
log: &slog::Logger,
) -> ProcessingResult {
// An entire batch of blocks has been received. This functions checks to see if it can be processed,
// remove any batches waiting to be verified and if this chain is syncing, request new
// blocks for the peer.
debug!(log, "Completed batch received"; "id"=>batch.id, "blocks"=>batch.downloaded_blocks.len(), "awaiting_batches" => self.completed_batches.len());
// verify the range of received blocks
// Note that the order of blocks is verified in block processing
if let Some(last_slot) = batch.downloaded_blocks.last().map(|b| b.slot) {
// the batch is non-empty
if batch.start_slot > batch.downloaded_blocks[0].slot || batch.end_slot < last_slot {
warn!(log, "BlocksByRange response returned out of range blocks";
"response_initial_slot" => batch.downloaded_blocks[0].slot,
"requested_initial_slot" => batch.start_slot);
network.downvote_peer(batch.current_peer);
self.to_be_processed_id = batch.id; // reset the id back to here, when incrementing, it will check against completed batches
return ProcessingResult::KeepChain;
}
}
// Add this completed batch to the list of completed batches. This list will then need to
// be checked if any batches can be processed and verified for errors or invalid responses
// from peers. The logic is simpler to create this ordered batch list and to then process
// the list.
let insert_index = self
.completed_batches
.binary_search(&batch)
.unwrap_or_else(|index| index);
self.completed_batches.insert(insert_index, batch);
// We have a list of completed batches. It is not sufficient to process batch successfully
// to consider the batch correct. This is because batches could be erroneously empty, or
// incomplete. Therefore, a batch is considered valid, only if the next sequential batch is
// processed successfully. Therefore the `completed_batches` will store batches that have
// already be processed but not verified and therefore have Id's less than
// `self.to_be_processed_id`.
//TODO: Run the processing of blocks in a separate thread. Build a queue of completed
//blocks here, manage the queue and process them in another thread as they become
//available.
if self.state == ChainSyncingState::Syncing {
// pre-emptively request more blocks from peers whilst we process current blocks,
if !self.send_range_request(network, log) {
debug!(log, "No peer available for next batch.")
}
}
// Try and process batches sequentially in the ordered list.
let current_process_id = self.to_be_processed_id;
// keep track of the number of successful batches to decide whether to run fork choice
let mut successful_block_process = false;
for batch in self
.completed_batches
.iter()
.filter(|batch| batch.id >= current_process_id)
{
if batch.id != self.to_be_processed_id {
// there are no batches to be processed at the moment
break;
}
if batch.downloaded_blocks.is_empty() {
// the batch was empty, progress to the next block
self.to_be_processed_id += 1;
continue;
}
// process the batch
// Keep track of successful batches. Run fork choice after all waiting batches have
// been processed.
debug!(log, "Processing batch"; "batch_id" => batch.id);
match process_batch(chain.clone(), batch, log) {
Ok(_) => {
// batch was successfully processed
self.last_processed_id = self.to_be_processed_id;
self.to_be_processed_id += 1;
successful_block_process = true;
}
Err(e) => {
warn!(log, "Block processing error"; "error"=> format!("{:?}", e));
if successful_block_process {
if let Some(chain) = chain.upgrade() {
match chain.fork_choice() {
Ok(()) => trace!(
log,
"Fork choice success";
"location" => "batch import error"
),
Err(e) => error!(
log,
"Fork choice failed";
"error" => format!("{:?}", e),
"location" => "batch import error"
),
}
}
}
// batch processing failed
// this could be because this batch is invalid, or a previous invalidated batch
// is invalid. We need to find out which and downvote the peer that has sent us
// an invalid batch.
// firstly remove any validated batches
return self.handle_invalid_batch(chain, network);
}
}
}
// If we have processed batches, run fork choice
if successful_block_process {
if let Some(chain) = chain.upgrade() {
match chain.fork_choice() {
Ok(()) => trace!(
log,
"Fork choice success";
"location" => "batch import success"
),
Err(e) => error!(
log,
"Fork choice failed";
"error" => format!("{:?}", e),
"location" => "batch import success"
),
}
}
}
// remove any validated batches
let last_processed_id = self.last_processed_id;
self.completed_batches
.retain(|batch| batch.id >= last_processed_id);
// check if the chain has completed syncing
if self.start_slot + self.last_processed_id * BLOCKS_PER_BATCH >= self.target_head_slot {
// chain is completed
ProcessingResult::RemoveChain
} else {
// chain is not completed
ProcessingResult::KeepChain
}
}
/// An invalid batch has been received that could not be processed.
fn handle_invalid_batch(
&mut self,
_chain: Weak<BeaconChain<T>>,
network: &mut SyncNetworkContext,
) -> ProcessingResult {
// The current batch could not be processed, indicating either the current or previous
// batches are invalid
// The previous batch could be
// incomplete due to the block sizes being too large to fit in a single RPC
// request or there could be consecutive empty batches which are not supposed to be there
// Address these two cases individually.
// Firstly, check if the past batch is invalid.
//
//TODO: Implement this logic
// Currently just fail the chain, and drop all associated peers, removing them from the
// peer pool, to prevent re-status
for peer_id in self.peer_pool.drain() {
network.downvote_peer(peer_id);
}
ProcessingResult::RemoveChain
}
pub fn stop_syncing(&mut self) {
self.state = ChainSyncingState::Stopped;
}
// Either a new chain, or an old one with a peer list
/// This chain has been requested to start syncing.
///
/// This could be new chain, or an old chain that is being resumed.
pub fn start_syncing(
&mut self,
network: &mut SyncNetworkContext,
local_finalized_slot: Slot,
log: &slog::Logger,
) {
// A local finalized slot is provided as other chains may have made
// progress whilst this chain was Stopped or paused. If so, update the `processed_batch_id` to
// accommodate potentially downloaded batches from other chains. Also prune any old batches
// awaiting processing
// Only important if the local head is more than a batch worth of blocks ahead of
// what this chain believes is downloaded
let batches_ahead = local_finalized_slot
.as_u64()
.saturating_sub(self.start_slot.as_u64() + self.last_processed_id * BLOCKS_PER_BATCH)
/ BLOCKS_PER_BATCH;
if batches_ahead != 0 {
// there are `batches_ahead` whole batches that have been downloaded by another
// chain. Set the current processed_batch_id to this value.
debug!(log, "Updating chains processed batches"; "old_completed_slot" => self.start_slot + self.last_processed_id*BLOCKS_PER_BATCH, "new_completed_slot" => self.start_slot + (self.last_processed_id + batches_ahead)*BLOCKS_PER_BATCH);
self.last_processed_id += batches_ahead;
if self.start_slot + self.last_processed_id * BLOCKS_PER_BATCH
> self.target_head_slot.as_u64()
{
crit!(
log,
"Current head slot is above the target head";
"target_head_slot" => self.target_head_slot.as_u64(),
"new_start" => self.start_slot + self.last_processed_id * BLOCKS_PER_BATCH,
);
return;
}
// update the `to_be_downloaded_id`
if self.to_be_downloaded_id < self.last_processed_id {
self.to_be_downloaded_id = self.last_processed_id;
}
let last_processed_id = self.last_processed_id;
self.completed_batches
.retain(|batch| batch.id >= last_processed_id.saturating_sub(1));
}
// Now begin requesting blocks from the peer pool, until all peers are exhausted.
while self.send_range_request(network, log) {}
self.state = ChainSyncingState::Syncing;
}
/// Add a peer to the chain.
///
/// If the chain is active, this starts requesting batches from this peer.
pub fn add_peer(
&mut self,
network: &mut SyncNetworkContext,
peer_id: PeerId,
log: &slog::Logger,
) {
self.peer_pool.insert(peer_id.clone());
// do not request blocks if the chain is not syncing
if let ChainSyncingState::Stopped = self.state {
debug!(log, "Peer added to a non-syncing chain"; "peer_id" => format!("{:?}", peer_id));
return;
}
// find the next batch and request it from the peer
self.send_range_request(network, log);
}
/// Sends a STATUS message to all peers in the peer pool.
pub fn status_peers(&self, chain: Weak<BeaconChain<T>>, network: &mut SyncNetworkContext) {
for peer_id in self.peer_pool.iter() {
network.status_peer(chain.clone(), peer_id.clone());
}
}
/// Requests the next required batch from a peer. Returns true, if there was a peer available
/// to send a request and there are batches to request, false otherwise.
fn send_range_request(&mut self, network: &mut SyncNetworkContext, log: &slog::Logger) -> bool {
// find the next pending batch and request it from the peer
if let Some(peer_id) = self.get_next_peer() {
if let Some(batch) = self.get_next_batch(peer_id) {
debug!(log, "Requesting batch"; "start_slot" => batch.start_slot, "end_slot" => batch.end_slot, "id" => batch.id, "peer" => format!("{:?}", batch.current_peer), "head_root"=> format!("{}", batch.head_root));
// send the batch
self.send_batch(network, batch);
return true;
}
}
return false;
}
/// Returns a peer if there exists a peer which does not currently have a pending request.
///
/// This is used to create the next request.
fn get_next_peer(&self) -> Option<PeerId> {
for peer in self.peer_pool.iter() {
if self.pending_batches.peer_is_idle(peer) {
return Some(peer.clone());
}
}
None
}
/// Requests the provided batch from the provided peer.
fn send_batch(&mut self, network: &mut SyncNetworkContext, batch: Batch<T::EthSpec>) {
let request = batch.to_blocks_by_range_request();
if let Ok(request_id) = network.blocks_by_range_request(batch.current_peer.clone(), request)
{
// add the batch to pending list
self.pending_batches.insert(request_id, batch);
}
}
/// Returns the next required batch from the chain if it exists. If there are no more batches
/// required, `None` is returned.
fn get_next_batch(&mut self, peer_id: PeerId) -> Option<Batch<T::EthSpec>> {
let batch_start_slot =
self.start_slot + self.to_be_downloaded_id.saturating_sub(1) * BLOCKS_PER_BATCH;
if batch_start_slot > self.target_head_slot {
return None;
}
let batch_end_slot = std::cmp::min(
batch_start_slot + BLOCKS_PER_BATCH,
self.target_head_slot.saturating_add(1u64),
);
let batch_id = self.to_be_downloaded_id;
// find the next batch id. The largest of the next sequential idea, of the next uncompleted
// id
let max_completed_id =
self.completed_batches
.iter()
.fold(0, |max, batch| if batch.id > max { batch.id } else { max });
self.to_be_downloaded_id =
std::cmp::max(self.to_be_downloaded_id + 1, max_completed_id + 1);
Some(Batch::new(
batch_id,
batch_start_slot,
batch_end_slot,
self.target_head_root,
peer_id,
))
}
/// An RPC error has occurred.
///
/// Checks if the request_id is associated with this chain. If so, attempts to re-request the
/// batch. If the batch has exceeded the number of retries, returns
/// Some(`ProcessingResult::RemoveChain)`. Returns `None` if the request isn't related to
/// this chain.
pub fn inject_error(
&mut self,
network: &mut SyncNetworkContext,
peer_id: &PeerId,
request_id: &RequestId,
log: &slog::Logger,
) -> Option<ProcessingResult> {
if let Some(batch) = self.pending_batches.remove(&request_id) {
warn!(log, "Batch failed. RPC Error"; "id" => batch.id, "retries" => batch.retries, "peer" => format!("{:?}", peer_id));
Some(self.failed_batch(network, batch, log))
} else {
None
}
}
/// A batch has failed.
///
/// Attempts to re-request from another peer in the peer pool (if possible) and returns
/// `ProcessingResult::RemoveChain` if the number of retries on the batch exceeds
/// `MAX_BATCH_RETRIES`.
pub fn failed_batch(
&mut self,
network: &mut SyncNetworkContext,
mut batch: Batch<T::EthSpec>,
log: &Logger,
) -> ProcessingResult {
batch.retries += 1;
// TODO: Handle partially downloaded batches. Update this when building a new batch
// processor thread.
if batch.retries > MAX_BATCH_RETRIES {
// chain is unrecoverable, remove it
ProcessingResult::RemoveChain
} else {
// try to re-process the request using a different peer, if possible
let current_peer = &batch.current_peer;
let new_peer = self
.peer_pool
.iter()
.find(|peer| *peer != current_peer)
.unwrap_or_else(|| current_peer);
batch.current_peer = new_peer.clone();
debug!(log, "Re-Requesting batch"; "start_slot" => batch.start_slot, "end_slot" => batch.end_slot, "id" => batch.id, "peer" => format!("{:?}", batch.current_peer), "head_root"=> format!("{}", batch.head_root));
self.send_batch(network, batch);
ProcessingResult::KeepChain
}
}
}
// Helper function to process block batches which only consumes the chain and blocks to process
fn process_batch<T: BeaconChainTypes>(
chain: Weak<BeaconChain<T>>,
batch: &Batch<T::EthSpec>,
log: &Logger,
) -> Result<(), String> {
for block in &batch.downloaded_blocks {
if let Some(chain) = chain.upgrade() {
let processing_result = chain.process_block(block.clone());
if let Ok(outcome) = processing_result {
match outcome {
BlockProcessingOutcome::Processed { block_root } => {
// The block was valid and we processed it successfully.
trace!(
log, "Imported block from network";
"slot" => block.slot,
"block_root" => format!("{}", block_root),
);
}
BlockProcessingOutcome::ParentUnknown { parent } => {
// blocks should be sequential and all parents should exist
trace!(
log, "Parent block is unknown";
"parent_root" => format!("{}", parent),
"baby_block_slot" => block.slot,
);
return Err(format!(
"Block at slot {} has an unknown parent.",
block.slot
));
}
BlockProcessingOutcome::BlockIsAlreadyKnown => {
// this block is already known to us, move to the next
debug!(
log, "Imported a block that is already known";
"block_slot" => block.slot,
);
}
BlockProcessingOutcome::FutureSlot {
present_slot,
block_slot,
} => {
if present_slot + FUTURE_SLOT_TOLERANCE >= block_slot {
// The block is too far in the future, drop it.
trace!(
log, "Block is ahead of our slot clock";
"msg" => "block for future slot rejected, check your time",
"present_slot" => present_slot,
"block_slot" => block_slot,
"FUTURE_SLOT_TOLERANCE" => FUTURE_SLOT_TOLERANCE,
);
return Err(format!(
"Block at slot {} is too far in the future",
block.slot
));
} else {
// The block is in the future, but not too far.
trace!(
log, "Block is slightly ahead of our slot clock, ignoring.";
"present_slot" => present_slot,
"block_slot" => block_slot,
"FUTURE_SLOT_TOLERANCE" => FUTURE_SLOT_TOLERANCE,
);
}
}
BlockProcessingOutcome::WouldRevertFinalizedSlot { .. } => {
trace!(
log, "Finalized or earlier block processed";
"outcome" => format!("{:?}", outcome),
);
// block reached our finalized slot or was earlier, move to the next block
}
BlockProcessingOutcome::GenesisBlock => {
trace!(
log, "Genesis block was processed";
"outcome" => format!("{:?}", outcome),
);
}
_ => {
warn!(
log, "Invalid block received";
"msg" => "peer sent invalid block",
"outcome" => format!("{:?}", outcome),
);
return Err(format!("Invalid block at slot {}", block.slot));
}
}
} else {
warn!(
log, "BlockProcessingFailure";
"msg" => "unexpected condition in processing block.",
"outcome" => format!("{:?}", processing_result)
);
return Err(format!(
"Unexpected block processing error: {:?}",
processing_result
));
}
} else {
return Ok(()); // terminate early due to dropped beacon chain
}
}
Ok(())
}