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Squashed commit of the following:
commit f99373cbae
Author: Age Manning <Age@AgeManning.com>
Date: Mon Oct 5 18:44:09 2020 +1100
Clean up obsolute TODOs
367 lines
17 KiB
Rust
367 lines
17 KiB
Rust
//! This contains the logic for the long range (batch) sync strategy.
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//!
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//! The general premise is to group peers by their self-proclaimed finalized blocks and head
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//! blocks. Once grouped, the peers become sources to download a specific `Chain`. A `Chain` is a
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//! collection of blocks that terminates at the specified target head.
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//!
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//! This sync strategy can be separated into two distinct forms:
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//! - Finalized Chain Sync
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//! - Head Chain Sync
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//!
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//! ## Finalized chain sync
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//!
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//! This occurs when a peer connects that claims to have a finalized head slot that is greater
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//! than our own. In this case, we form a chain from our last finalized epoch, to their claimed
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//! finalized slot. Any peer that also claims to have this last finalized slot is added to a pool
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//! of peers from which batches of blocks may be downloaded. Blocks are downloaded until the
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//! finalized slot of the chain is reached. Once reached, all peers within the pool are sent a
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//! STATUS message to potentially start a head chain sync, or check if further finalized chains
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//! need to be downloaded.
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//!
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//! A few interesting notes about finalized chain syncing:
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//! - Only one finalized chain can sync at a time.
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//! - The finalized chain with the largest peer pool takes priority.
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//! - As one finalized chain completes, others are checked to see if we they can be continued,
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//! otherwise they are removed.
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//!
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//! ## Head Chain Sync
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//!
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//! If a peer joins and there is no active finalized chains being synced, and it's head is beyond
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//! our `SLOT_IMPORT_TOLERANCE` a chain is formed starting from this peers finalized epoch (this
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//! has been necessarily downloaded by our node, otherwise we would start a finalized chain sync)
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//! to this peers head slot. Any other peers that match this head slot and head root, are added to
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//! this chain's peer pool, which will be downloaded in parallel.
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//!
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//! Unlike finalized chains, head chains can be synced in parallel.
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//!
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//! ## Batch Syncing
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//!
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//! Each chain is downloaded in batches of blocks. The batched blocks are processed sequentially
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//! and further batches are requested as current blocks are being processed.
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use super::chain::ChainId;
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use super::chain_collection::{ChainCollection, RangeSyncState};
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use super::sync_type::RangeSyncType;
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use crate::beacon_processor::WorkEvent as BeaconWorkEvent;
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use crate::sync::network_context::SyncNetworkContext;
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use crate::sync::BatchProcessResult;
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use crate::sync::PeerSyncInfo;
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use crate::sync::RequestId;
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use beacon_chain::{BeaconChain, BeaconChainTypes};
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use eth2_libp2p::{NetworkGlobals, PeerId};
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use slog::{debug, error, trace, warn};
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use std::collections::HashSet;
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use std::sync::Arc;
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use tokio::sync::mpsc;
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use types::{Epoch, EthSpec, SignedBeaconBlock};
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/// The primary object dealing with long range/batch syncing. This contains all the active and
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/// non-active chains that need to be processed before the syncing is considered complete. This
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/// holds the current state of the long range sync.
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pub struct RangeSync<T: BeaconChainTypes> {
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/// The beacon chain for processing.
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beacon_chain: Arc<BeaconChain<T>>,
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/// A collection of chains that need to be downloaded. This stores any head or finalized chains
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/// that need to be downloaded.
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chains: ChainCollection<T>,
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/// Peers that join whilst a finalized chain is being downloaded, sit in this set. Once the
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/// finalized chain(s) complete, these peer's get STATUS'ed to update their head slot before
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/// the head chains are formed and downloaded.
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awaiting_head_peers: HashSet<PeerId>,
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/// A multi-threaded, non-blocking processor for applying messages to the beacon chain.
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beacon_processor_send: mpsc::Sender<BeaconWorkEvent<T::EthSpec>>,
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/// The syncing logger.
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log: slog::Logger,
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}
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impl<T: BeaconChainTypes> RangeSync<T> {
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pub fn new(
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beacon_chain: Arc<BeaconChain<T>>,
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network_globals: Arc<NetworkGlobals<T::EthSpec>>,
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beacon_processor_send: mpsc::Sender<BeaconWorkEvent<T::EthSpec>>,
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log: slog::Logger,
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) -> Self {
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RangeSync {
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beacon_chain: beacon_chain.clone(),
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chains: ChainCollection::new(beacon_chain, network_globals, log.clone()),
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awaiting_head_peers: HashSet::new(),
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beacon_processor_send,
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log,
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}
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}
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/// The `chains` collection stores the current state of syncing. Once a finalized chain
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/// completes, it's state is pre-emptively set to `SyncState::Head`. This ensures that
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/// during the transition period of finalized to head, the sync manager doesn't start
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/// requesting blocks from gossipsub.
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///
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/// On re-status, a peer that has no head to download indicates that this state can be set to
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/// idle as there are in fact no head chains to download. This function notifies the chain
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/// collection that the state can safely be set to idle.
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pub fn fully_synced_peer_found(&mut self, network: &mut SyncNetworkContext<T::EthSpec>) {
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self.chains.fully_synced_peer_found(network)
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}
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/// A useful peer has been added. The SyncManager has identified this peer as needing either
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/// a finalized or head chain sync. This processes the peer and starts/resumes any chain that
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/// may need to be synced as a result. A new peer, may increase the peer pool of a finalized
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/// chain, this may result in a different finalized chain from syncing as finalized chains are
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/// prioritised by peer-pool size.
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pub fn add_peer(
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&mut self,
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network: &mut SyncNetworkContext<T::EthSpec>,
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peer_id: PeerId,
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remote_info: PeerSyncInfo,
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) {
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// evaluate which chain to sync from
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// determine if we need to run a sync to the nearest finalized state or simply sync to
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// its current head
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let local_info = match PeerSyncInfo::from_chain(&self.beacon_chain) {
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Some(local) => local,
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None => {
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return error!(self.log, "Failed to get peer sync info";
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"msg" => "likely due to head lock contention")
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}
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};
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// convenience variable
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let remote_finalized_slot = remote_info
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.finalized_epoch
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.start_slot(T::EthSpec::slots_per_epoch());
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// NOTE: A peer that has been re-status'd may now exist in multiple finalized chains.
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// remove any out-of-date chains
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self.chains.purge_outdated_chains(network);
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// determine which kind of sync to perform and set up the chains
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match RangeSyncType::new(&self.beacon_chain, &local_info, &remote_info) {
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RangeSyncType::Finalized => {
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// Finalized chain search
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debug!(self.log, "Finalization sync peer joined"; "peer_id" => %peer_id);
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// remove the peer from the awaiting_head_peers list if it exists
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self.awaiting_head_peers.remove(&peer_id);
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// Note: We keep current head chains. These can continue syncing whilst we complete
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// this new finalized chain.
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self.chains.add_peer_or_create_chain(
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local_info.finalized_epoch,
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remote_info.finalized_root,
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remote_finalized_slot,
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peer_id,
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RangeSyncType::Finalized,
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&self.beacon_processor_send,
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network,
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);
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self.chains.update(network);
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// update the global sync state
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self.chains.update_sync_state(network);
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}
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RangeSyncType::Head => {
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// This peer requires a head chain sync
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if self.chains.is_finalizing_sync() {
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// If there are finalized chains to sync, finish these first, before syncing head
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// chains. This allows us to re-sync all known peers
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trace!(self.log, "Waiting for finalized sync to complete"; "peer_id" => %peer_id);
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// store the peer to re-status after all finalized chains complete
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self.awaiting_head_peers.insert(peer_id);
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return;
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}
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// if the peer existed in any other head chain, remove it.
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self.remove_peer(network, &peer_id);
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// The new peer has the same finalized (earlier filters should prevent a peer with an
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// earlier finalized chain from reaching here).
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let start_epoch = std::cmp::min(local_info.head_slot, remote_finalized_slot)
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.epoch(T::EthSpec::slots_per_epoch());
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self.chains.add_peer_or_create_chain(
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start_epoch,
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remote_info.head_root,
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remote_info.head_slot,
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peer_id,
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RangeSyncType::Head,
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&self.beacon_processor_send,
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network,
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);
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self.chains.update(network);
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self.chains.update_sync_state(network);
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}
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}
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}
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/// A `BlocksByRange` response has been received from the network.
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///
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/// This function finds the chain that made this request. Once found, processes the result.
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/// This request could complete a chain or simply add to its progress.
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pub fn blocks_by_range_response(
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&mut self,
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network: &mut SyncNetworkContext<T::EthSpec>,
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peer_id: PeerId,
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request_id: RequestId,
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beacon_block: Option<SignedBeaconBlock<T::EthSpec>>,
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) {
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// get the chain and batch for which this response belongs
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if let Some((chain_id, batch_id)) =
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network.blocks_by_range_response(request_id, beacon_block.is_none())
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{
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// check if this chunk removes the chain
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match self.chains.call_by_id(chain_id, |chain| {
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chain.on_block_response(network, batch_id, &peer_id, request_id, beacon_block)
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}) {
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Ok((removed_chain, sync_type)) => {
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if let Some(removed_chain) = removed_chain {
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debug!(self.log, "Chain removed after block response"; "sync_type" => ?sync_type, "chain_id" => chain_id);
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removed_chain.status_peers(network);
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// update the state of the collection
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self.chains.update(network);
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// update the global state and inform the user
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self.chains.update_sync_state(network);
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}
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}
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Err(_) => {
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debug!(self.log, "BlocksByRange response for removed chain"; "chain" => chain_id)
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}
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}
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} else {
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debug!(self.log, "Response/Error for non registered request"; "request_id" => request_id)
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}
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}
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pub fn handle_block_process_result(
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&mut self,
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network: &mut SyncNetworkContext<T::EthSpec>,
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chain_id: ChainId,
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batch_id: Epoch,
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result: BatchProcessResult,
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) {
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// check if this response removes the chain
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match self.chains.call_by_id(chain_id, |chain| {
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chain.on_batch_process_result(network, batch_id, &result)
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}) {
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Ok((None, _sync_type)) => {
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// Chain was found and not removed
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}
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Ok((Some(removed_chain), sync_type)) => {
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debug!(self.log, "Chain removed after processing result"; "chain" => chain_id, "sync_type" => ?sync_type);
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// Chain ended, re-status its peers
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removed_chain.status_peers(network);
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match sync_type {
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RangeSyncType::Finalized => {
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// update the state of the collection
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self.chains.update(network);
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// set the state to a head sync if there are no finalized chains, to inform
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// the manager that we are awaiting a head chain.
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self.chains.set_head_sync();
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// Update the global variables
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self.chains.update_sync_state(network);
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// if there are no more finalized chains, re-status all known peers
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// awaiting a head sync
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match self.chains.state() {
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RangeSyncState::Idle | RangeSyncState::Head { .. } => {
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network.status_peers(
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self.beacon_chain.clone(),
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self.awaiting_head_peers.drain(),
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);
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}
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RangeSyncState::Finalized { .. } => {} // Have more finalized chains to complete
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}
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}
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RangeSyncType::Head => {
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// Remove non-syncing head chains and re-status the peers. This removes a
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// build-up of potentially duplicate head chains. Any legitimate head
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// chains will be re-established
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self.chains.clear_head_chains(network);
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// update the state of the collection
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self.chains.update(network);
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// update the global state and log any change
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self.chains.update_sync_state(network);
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}
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}
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}
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Err(_) => {
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debug!(self.log, "BlocksByRange response for removed chain"; "chain" => chain_id)
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}
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}
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}
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/// A peer has disconnected. This removes the peer from any ongoing chains and mappings. A
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/// disconnected peer could remove a chain
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pub fn peer_disconnect(
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&mut self,
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network: &mut SyncNetworkContext<T::EthSpec>,
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peer_id: &PeerId,
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) {
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// if the peer is in the awaiting head mapping, remove it
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self.awaiting_head_peers.remove(peer_id);
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// remove the peer from any peer pool, failing its batches
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self.remove_peer(network, peer_id);
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// update the state of the collection
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self.chains.update(network);
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// update the global state and inform the user
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self.chains.update_sync_state(network);
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}
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/// When a peer gets removed, both the head and finalized chains need to be searched to check
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/// which pool the peer is in. The chain may also have a batch or batches awaiting
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/// for this peer. If so we mark the batch as failed. The batch may then hit it's maximum
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/// retries. In this case, we need to remove the chain and re-status all the peers.
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fn remove_peer(&mut self, network: &mut SyncNetworkContext<T::EthSpec>, peer_id: &PeerId) {
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for (removed_chain, sync_type) in self
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.chains
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.call_all(|chain| chain.remove_peer(peer_id, network))
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{
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debug!(self.log, "Chain removed after removing peer"; "sync_type" => ?sync_type, "chain" => removed_chain.get_id());
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// update the state of the collection
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self.chains.update(network);
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// update the global state and inform the user
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self.chains.update_sync_state(network);
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}
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}
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/// An RPC error has occurred.
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///
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/// Check to see if the request corresponds to a pending batch. If so, re-request it if possible, if there have
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/// been too many failed attempts for the batch, remove the chain.
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pub fn inject_error(
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&mut self,
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network: &mut SyncNetworkContext<T::EthSpec>,
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peer_id: PeerId,
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request_id: RequestId,
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) {
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// get the chain and batch for which this response belongs
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if let Some((chain_id, batch_id)) = network.blocks_by_range_response(request_id, true) {
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// check that this request is pending
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match self.chains.call_by_id(chain_id, |chain| {
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chain.inject_error(network, batch_id, &peer_id, request_id)
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}) {
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Ok((removed_chain, sync_type)) => {
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if let Some(removed_chain) = removed_chain {
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debug!(self.log, "Chain removed on rpc error"; "sync_type" => ?sync_type, "chain" => removed_chain.get_id());
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removed_chain.status_peers(network);
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// update the state of the collection
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self.chains.update(network);
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// update the global state and inform the user
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self.chains.update_sync_state(network);
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}
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}
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Err(_) => {
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debug!(self.log, "BlocksByRange response for removed chain"; "chain" => chain_id)
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}
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}
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} else {
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warn!(self.log, "Response/Error for non registered request"; "request_id" => request_id)
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}
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}
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}
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