Files
lighthouse/tests/beacon_chain_sim/src/main.rs
2019-11-24 12:23:07 +11:00

132 lines
3.9 KiB
Rust

use node_test_rig::{
environment::{Environment, EnvironmentBuilder, RuntimeContext},
testing_client_config, ClientConfig, ClientGenesis, LocalBeaconNode, LocalValidatorClient,
ProductionClient, ValidatorConfig,
};
use std::time::{SystemTime, UNIX_EPOCH};
use types::EthSpec;
pub type BeaconNode<E> = LocalBeaconNode<ProductionClient<E>>;
fn main() {
let nodes = 4;
let validators_per_node = 64 / nodes;
match simulation(nodes, validators_per_node) {
Ok(()) => println!("Simulation exited successfully"),
Err(e) => println!("Simulation exited with error: {}", e),
}
}
fn simulation(num_nodes: usize, validators_per_node: usize) -> Result<(), String> {
if num_nodes < 1 {
return Err("Must have at least one node".into());
}
let mut env = EnvironmentBuilder::minimal()
.async_logger("debug")?
.multi_threaded_tokio_runtime()?
.build()?;
let mut base_config = testing_client_config();
let now = SystemTime::now()
.duration_since(UNIX_EPOCH)
.expect("should get system time")
.as_secs();
base_config.genesis = ClientGenesis::Interop {
genesis_time: now,
validator_count: num_nodes * validators_per_node,
};
let boot_node =
BeaconNode::production(env.service_context("boot_node".into()), base_config.clone());
let mut nodes = (1..num_nodes)
.map(|i| {
let context = env.service_context(format!("node_{}", i));
new_with_bootnode_via_enr(context, &boot_node, base_config.clone())
})
.collect::<Vec<_>>();
let _validators = nodes
.iter()
.enumerate()
.map(|(i, node)| {
let mut context = env.service_context(format!("validator_{}", i));
// Pull the spec from the beacon node's beacon chain, in case there were some changes
// to the spec after the node booted.
context.eth2_config.spec = node
.client
.beacon_chain()
.expect("should have beacon chain")
.spec
.clone();
let context = env.service_context(format!("validator_{}", i));
let indices =
(i * validators_per_node..(i + 1) * validators_per_node).collect::<Vec<_>>();
new_validator_client(
&mut env,
context,
node,
ValidatorConfig::default(),
&indices,
)
})
.collect::<Vec<_>>();
nodes.insert(0, boot_node);
env.block_until_ctrl_c()?;
Ok(())
}
// TODO: this function does not result in nodes connecting to each other. This is a bug due to
// using a 0 port for discovery. Age is fixing it.
fn new_with_bootnode_via_enr<E: EthSpec>(
context: RuntimeContext<E>,
boot_node: &BeaconNode<E>,
base_config: ClientConfig,
) -> BeaconNode<E> {
let mut config = base_config;
config.network.boot_nodes.push(
boot_node
.client
.enr()
.expect("bootnode must have a network"),
);
BeaconNode::production(context, config)
}
// Note: this function will block until the validator can connect to the beaco node. It is
// recommended to ensure that the beacon node is running first.
fn new_validator_client<E: EthSpec>(
env: &mut Environment<E>,
context: RuntimeContext<E>,
beacon_node: &BeaconNode<E>,
base_config: ValidatorConfig,
keypair_indices: &[usize],
) -> LocalValidatorClient<E> {
let mut config = base_config;
let socket_addr = beacon_node
.client
.http_listen_addr()
.expect("Must have http started");
config.http_server = format!("http://{}:{}", socket_addr.ip(), socket_addr.port());
env.runtime()
.block_on(LocalValidatorClient::production_with_insecure_keypairs(
context,
config,
keypair_indices,
))
.expect("should start validator")
}